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class_visualscriptinputaction.rst 4.0 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/3.6/modules/visual_script/doc_classes/VisualScriptInputAction.xml.
  6. .. _class_VisualScriptInputAction:
  7. VisualScriptInputAction
  8. =======================
  9. **Inherits:** :ref:`VisualScriptNode<class_VisualScriptNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  10. A Visual Script node returning a state of an action.
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. **VisualScriptInputAction** can be used to check if an action is pressed or released.
  15. .. rst-class:: classref-reftable-group
  16. Properties
  17. ----------
  18. .. table::
  19. :widths: auto
  20. +------------------------------------------------+--------------------------------------------------------------+--------+
  21. | :ref:`String<class_String>` | :ref:`action<class_VisualScriptInputAction_property_action>` | ``""`` |
  22. +------------------------------------------------+--------------------------------------------------------------+--------+
  23. | :ref:`Mode<enum_VisualScriptInputAction_Mode>` | :ref:`mode<class_VisualScriptInputAction_property_mode>` | ``0`` |
  24. +------------------------------------------------+--------------------------------------------------------------+--------+
  25. .. rst-class:: classref-section-separator
  26. ----
  27. .. rst-class:: classref-descriptions-group
  28. Enumerations
  29. ------------
  30. .. _enum_VisualScriptInputAction_Mode:
  31. .. rst-class:: classref-enumeration
  32. enum **Mode**:
  33. .. _class_VisualScriptInputAction_constant_MODE_PRESSED:
  34. .. rst-class:: classref-enumeration-constant
  35. :ref:`Mode<enum_VisualScriptInputAction_Mode>` **MODE_PRESSED** = ``0``
  36. ``True`` if action is pressed.
  37. .. _class_VisualScriptInputAction_constant_MODE_RELEASED:
  38. .. rst-class:: classref-enumeration-constant
  39. :ref:`Mode<enum_VisualScriptInputAction_Mode>` **MODE_RELEASED** = ``1``
  40. ``True`` if action is released (i.e. not pressed).
  41. .. _class_VisualScriptInputAction_constant_MODE_JUST_PRESSED:
  42. .. rst-class:: classref-enumeration-constant
  43. :ref:`Mode<enum_VisualScriptInputAction_Mode>` **MODE_JUST_PRESSED** = ``2``
  44. ``True`` on the frame the action was pressed.
  45. .. _class_VisualScriptInputAction_constant_MODE_JUST_RELEASED:
  46. .. rst-class:: classref-enumeration-constant
  47. :ref:`Mode<enum_VisualScriptInputAction_Mode>` **MODE_JUST_RELEASED** = ``3``
  48. ``True`` on the frame the action was released.
  49. .. rst-class:: classref-section-separator
  50. ----
  51. .. rst-class:: classref-descriptions-group
  52. Property Descriptions
  53. ---------------------
  54. .. _class_VisualScriptInputAction_property_action:
  55. .. rst-class:: classref-property
  56. :ref:`String<class_String>` **action** = ``""``
  57. .. rst-class:: classref-property-setget
  58. - void **set_action_name** **(** :ref:`String<class_String>` value **)**
  59. - :ref:`String<class_String>` **get_action_name** **(** **)**
  60. Name of the action.
  61. .. rst-class:: classref-item-separator
  62. ----
  63. .. _class_VisualScriptInputAction_property_mode:
  64. .. rst-class:: classref-property
  65. :ref:`Mode<enum_VisualScriptInputAction_Mode>` **mode** = ``0``
  66. .. rst-class:: classref-property-setget
  67. - void **set_action_mode** **(** :ref:`Mode<enum_VisualScriptInputAction_Mode>` value **)**
  68. - :ref:`Mode<enum_VisualScriptInputAction_Mode>` **get_action_mode** **(** **)**
  69. State of the action to check. See :ref:`Mode<enum_VisualScriptInputAction_Mode>` for options.
  70. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  71. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  72. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  73. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`