tetrapod00 3d9ca63b15 Fix compile error in advanced_postprocessing.rst il y a 11 mois
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img a20860bfd0 Update using a viewport as a texture tutorial for 4.2 il y a 1 an
shader_reference 2704978dbd Entering transparent pipeline when reading ALPHA il y a 1 an
your_first_shader 3c54d71038 Update first 2D shader TEXTURE built-in variable section il y a 1 an
advanced_postprocessing.rst 3d9ca63b15 Fix compile error in advanced_postprocessing.rst il y a 11 mois
compute_shaders.rst 7fb4080299 Document limitations of local RenderingDevices in Using compute shaders il y a 1 an
converting_glsl_to_godot_shaders.rst 8fbbdbf4bf Merge pull request #8694 from seadylan/patch-1 il y a 1 an
custom_postprocessing.rst 9773552257 Emphasize the importance of mipmaps for `textureLod()` in Screen-reading shaders il y a 1 an
index.rst 94c606058b Move "Advanced Postprocessing" to follow "Custom Postprocessing" il y a 1 an
introduction_to_shaders.rst f4679b0b57 Remove reference of ``vertex`` in particle shaders il y a 1 an
making_trees.rst 3407328860 Fix typos: "modelling" -> "modeling" il y a 1 an
screen-reading_shaders.rst 00e4e554e1 Fix some headers that were incorrectly comments il y a 1 an
shader_materials.rst b82cd0690d A bunch of renames for Godot 4.0 il y a 2 ans
shaders_style_guide.rst 4ce0f8963f Merge pull request #9255 from skyace65/ShaderLink il y a 1 an
using_viewport_as_texture.rst a20860bfd0 Update using a viewport as a texture tutorial for 4.2 il y a 1 an
visual_shaders.rst ee9e10e6a9 Update vs_node.webp il y a 1 an