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2d
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7615dcb15f
Merge pull request #2881 from 20kdc/animation-player-control-2dsa
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5 years ago |
3d
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d2a87eb012
Fixed some typos and wording in tutorials
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5 years ago |
animation
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81dff876dd
Edit the latest contribution to 2d_skeletons.rst and format the document
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5 years ago |
assetlib
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20359182da
Update a paragraph in the AssetLib page for clarity
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6 years ago |
audio
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d0745b4c26
Use sound pressure level rather than power
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5 years ago |
content
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6a6464aea1
Fix various typos and grammar issues in tutorial articles
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5 years ago |
debug
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e23ee5b081
Fix typos with codespell
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5 years ago |
gui
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ed3e56fdd4
Fix some markup issues
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5 years ago |
i18n
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45c004cde3
Add babel-godot, Python tool to i18n strings
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5 years ago |
inputs
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37e9a07069
Update mouse_and_input_coordinates.rst
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5 years ago |
io
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4d85e219ff
Fix C# example in saving games using Godot.Collections.Dictionary
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5 years ago |
legal
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9f2cdd30bb
Clarify that your game need not be MIT (#2594)
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6 years ago |
math
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e23ee5b081
Fix typos with codespell
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5 years ago |
misc
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218794d55d
Mention that ETC texture compression doesn't support transparency
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5 years ago |
networking
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a819cb9d45
fixed variable name
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5 years ago |
optimization
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29e1623902
Add C# code to multimesh page
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5 years ago |
physics
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f4bd3e6c28
Restore original meaning of a sentence in kinematic_character_2d, tweaks
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5 years ago |
platform
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53f878bdaf
Replace 'code' directives with 'code-block' directives.
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5 years ago |
plugins
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53f878bdaf
Replace 'code' directives with 'code-block' directives.
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5 years ago |
shading
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58af172899
Changled link to Shadertoy (mirror #3026)
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5 years ago |
threads
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41c8ea71e0
Fix a typo in "Using multiple threads"
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6 years ago |
viewports
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854185495c
Fixed code tags for true/false/null and a few property references
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5 years ago |
vr
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e23ee5b081
Fix typos with codespell
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5 years ago |