Max Hilbrunner 5b0f7925be Merge pull request #10171 from tetrapod00/global-const-arrays 9 months ago
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img 319106ba2b Document global and per-instance uniforms in Shading language (#6414) 2 years ago
canvas_item_shader.rst 212ce6746d Note about stage func/discard may be used in custom shader function 10 months ago
fog_shader.rst 4e02ee375a Standardize style within spatial_shader.rst, etc 11 months ago
index.rst 04a986db73 Add new Renderers page 9 months ago
particle_shader.rst 4e02ee375a Standardize style within spatial_shader.rst, etc 11 months ago
shader_preprocessor.rst e3af8aa69b Add `#error` shader preprocessor directive description 10 months ago
shading_language.rst ed8b4c8099 Fix inaccurate note about shader global arrays 9 months ago
sky_shader.rst 4e02ee375a Standardize style within spatial_shader.rst, etc 11 months ago
spatial_shader.rst 7c78f294be Clarify when fragcoord z is used as depth output 9 months ago