tetrapod00 6afebce86f Document CURRENT_RENDERER built-in shader define 9 月之前
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img 319106ba2b Document global and per-instance uniforms in Shading language (#6414) 2 年之前
canvas_item_shader.rst 212ce6746d Note about stage func/discard may be used in custom shader function 9 月之前
fog_shader.rst 4e02ee375a Standardize style within spatial_shader.rst, etc 10 月之前
index.rst 04a986db73 Add new Renderers page 9 月之前
particle_shader.rst 4e02ee375a Standardize style within spatial_shader.rst, etc 10 月之前
shader_preprocessor.rst 6afebce86f Document CURRENT_RENDERER built-in shader define 9 月之前
shading_language.rst 5994348764 Change all usages of "run-time" to "runtime" 9 月之前
sky_shader.rst 4e02ee375a Standardize style within spatial_shader.rst, etc 10 月之前
spatial_shader.rst 7c78f294be Clarify when fragcoord z is used as depth output 9 月之前