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- :github_url: hide
- .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the GPUParticlesCollisionSDF3D.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_GPUParticlesCollisionSDF3D:
- GPUParticlesCollisionSDF3D
- ==========================
- **Inherits:** :ref:`GPUParticlesCollision3D<class_GPUParticlesCollision3D>` **<** :ref:`VisualInstance3D<class_VisualInstance3D>` **<** :ref:`Node3D<class_Node3D>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
- Properties
- ----------
- +---------------------------------------------------------------+-------------------------------------------------------------------------+----------------------+
- | :ref:`Vector3<class_Vector3>` | :ref:`extents<class_GPUParticlesCollisionSDF3D_property_extents>` | ``Vector3(1, 1, 1)`` |
- +---------------------------------------------------------------+-------------------------------------------------------------------------+----------------------+
- | :ref:`Resolution<enum_GPUParticlesCollisionSDF3D_Resolution>` | :ref:`resolution<class_GPUParticlesCollisionSDF3D_property_resolution>` | ``2`` |
- +---------------------------------------------------------------+-------------------------------------------------------------------------+----------------------+
- | :ref:`Texture3D<class_Texture3D>` | :ref:`texture<class_GPUParticlesCollisionSDF3D_property_texture>` | |
- +---------------------------------------------------------------+-------------------------------------------------------------------------+----------------------+
- | :ref:`float<class_float>` | :ref:`thickness<class_GPUParticlesCollisionSDF3D_property_thickness>` | ``1.0`` |
- +---------------------------------------------------------------+-------------------------------------------------------------------------+----------------------+
- Enumerations
- ------------
- .. _enum_GPUParticlesCollisionSDF3D_Resolution:
- .. _class_GPUParticlesCollisionSDF3D_constant_RESOLUTION_16:
- .. _class_GPUParticlesCollisionSDF3D_constant_RESOLUTION_32:
- .. _class_GPUParticlesCollisionSDF3D_constant_RESOLUTION_64:
- .. _class_GPUParticlesCollisionSDF3D_constant_RESOLUTION_128:
- .. _class_GPUParticlesCollisionSDF3D_constant_RESOLUTION_256:
- .. _class_GPUParticlesCollisionSDF3D_constant_RESOLUTION_512:
- .. _class_GPUParticlesCollisionSDF3D_constant_RESOLUTION_MAX:
- enum **Resolution**:
- - **RESOLUTION_16** = **0**
- - **RESOLUTION_32** = **1**
- - **RESOLUTION_64** = **2**
- - **RESOLUTION_128** = **3**
- - **RESOLUTION_256** = **4**
- - **RESOLUTION_512** = **5**
- - **RESOLUTION_MAX** = **6**
- Property Descriptions
- ---------------------
- .. _class_GPUParticlesCollisionSDF3D_property_extents:
- - :ref:`Vector3<class_Vector3>` **extents**
- +-----------+----------------------+
- | *Default* | ``Vector3(1, 1, 1)`` |
- +-----------+----------------------+
- | *Setter* | set_extents(value) |
- +-----------+----------------------+
- | *Getter* | get_extents() |
- +-----------+----------------------+
- ----
- .. _class_GPUParticlesCollisionSDF3D_property_resolution:
- - :ref:`Resolution<enum_GPUParticlesCollisionSDF3D_Resolution>` **resolution**
- +-----------+-----------------------+
- | *Default* | ``2`` |
- +-----------+-----------------------+
- | *Setter* | set_resolution(value) |
- +-----------+-----------------------+
- | *Getter* | get_resolution() |
- +-----------+-----------------------+
- ----
- .. _class_GPUParticlesCollisionSDF3D_property_texture:
- - :ref:`Texture3D<class_Texture3D>` **texture**
- +----------+--------------------+
- | *Setter* | set_texture(value) |
- +----------+--------------------+
- | *Getter* | get_texture() |
- +----------+--------------------+
- ----
- .. _class_GPUParticlesCollisionSDF3D_property_thickness:
- - :ref:`float<class_float>` **thickness**
- +-----------+----------------------+
- | *Default* | ``1.0`` |
- +-----------+----------------------+
- | *Setter* | set_thickness(value) |
- +-----------+----------------------+
- | *Getter* | get_thickness() |
- +-----------+----------------------+
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
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