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- :github_url: hide
- .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the RectangleShape2D.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_RectangleShape2D:
- RectangleShape2D
- ================
- **Inherits:** :ref:`Shape2D<class_Shape2D>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
- Rectangle shape for 2D collisions.
- Description
- -----------
- Rectangle shape for 2D collisions. This shape is useful for modeling box-like 2D objects.
- Tutorials
- ---------
- - `2D Pong Demo <https://godotengine.org/asset-library/asset/121>`__
- - `2D Kinematic Character Demo <https://godotengine.org/asset-library/asset/113>`__
- Properties
- ----------
- +-------------------------------+---------------------------------------------------+---------------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`size<class_RectangleShape2D_property_size>` | ``Vector2(20, 20)`` |
- +-------------------------------+---------------------------------------------------+---------------------+
- Property Descriptions
- ---------------------
- .. _class_RectangleShape2D_property_size:
- - :ref:`Vector2<class_Vector2>` **size**
- +-----------+---------------------+
- | *Default* | ``Vector2(20, 20)`` |
- +-----------+---------------------+
- | *Setter* | set_size(value) |
- +-----------+---------------------+
- | *Getter* | get_size() |
- +-----------+---------------------+
- The rectangle's width and height.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
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