class_rectangleshape2d.rst 2.2 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the RectangleShape2D.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_RectangleShape2D:
  6. RectangleShape2D
  7. ================
  8. **Inherits:** :ref:`Shape2D<class_Shape2D>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  9. Rectangle shape for 2D collisions.
  10. Description
  11. -----------
  12. Rectangle shape for 2D collisions. This shape is useful for modeling box-like 2D objects.
  13. Tutorials
  14. ---------
  15. - `2D Pong Demo <https://godotengine.org/asset-library/asset/121>`__
  16. - `2D Kinematic Character Demo <https://godotengine.org/asset-library/asset/113>`__
  17. Properties
  18. ----------
  19. +-------------------------------+---------------------------------------------------+---------------------+
  20. | :ref:`Vector2<class_Vector2>` | :ref:`size<class_RectangleShape2D_property_size>` | ``Vector2(20, 20)`` |
  21. +-------------------------------+---------------------------------------------------+---------------------+
  22. Property Descriptions
  23. ---------------------
  24. .. _class_RectangleShape2D_property_size:
  25. - :ref:`Vector2<class_Vector2>` **size**
  26. +-----------+---------------------+
  27. | *Default* | ``Vector2(20, 20)`` |
  28. +-----------+---------------------+
  29. | *Setter* | set_size(value) |
  30. +-----------+---------------------+
  31. | *Getter* | get_size() |
  32. +-----------+---------------------+
  33. The rectangle's width and height.
  34. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  35. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  36. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  37. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  38. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  39. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`