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- :github_url: hide
- .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the Skin.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_Skin:
- Skin
- ====
- **Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
- Methods
- -------
- +---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`add_bind<class_Skin_method_add_bind>` **(** :ref:`int<class_int>` bone, :ref:`Transform3D<class_Transform3D>` pose **)** |
- +---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`add_named_bind<class_Skin_method_add_named_bind>` **(** :ref:`String<class_String>` name, :ref:`Transform3D<class_Transform3D>` pose **)** |
- +---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`clear_binds<class_Skin_method_clear_binds>` **(** **)** |
- +---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`get_bind_bone<class_Skin_method_get_bind_bone>` **(** :ref:`int<class_int>` bind_index **)** |const| |
- +---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`get_bind_count<class_Skin_method_get_bind_count>` **(** **)** |const| |
- +---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`StringName<class_StringName>` | :ref:`get_bind_name<class_Skin_method_get_bind_name>` **(** :ref:`int<class_int>` bind_index **)** |const| |
- +---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Transform3D<class_Transform3D>` | :ref:`get_bind_pose<class_Skin_method_get_bind_pose>` **(** :ref:`int<class_int>` bind_index **)** |const| |
- +---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_bind_bone<class_Skin_method_set_bind_bone>` **(** :ref:`int<class_int>` bind_index, :ref:`int<class_int>` bone **)** |
- +---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_bind_count<class_Skin_method_set_bind_count>` **(** :ref:`int<class_int>` bind_count **)** |
- +---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_bind_name<class_Skin_method_set_bind_name>` **(** :ref:`int<class_int>` bind_index, :ref:`StringName<class_StringName>` name **)** |
- +---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_bind_pose<class_Skin_method_set_bind_pose>` **(** :ref:`int<class_int>` bind_index, :ref:`Transform3D<class_Transform3D>` pose **)** |
- +---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
- Method Descriptions
- -------------------
- .. _class_Skin_method_add_bind:
- - void **add_bind** **(** :ref:`int<class_int>` bone, :ref:`Transform3D<class_Transform3D>` pose **)**
- ----
- .. _class_Skin_method_add_named_bind:
- - void **add_named_bind** **(** :ref:`String<class_String>` name, :ref:`Transform3D<class_Transform3D>` pose **)**
- ----
- .. _class_Skin_method_clear_binds:
- - void **clear_binds** **(** **)**
- ----
- .. _class_Skin_method_get_bind_bone:
- - :ref:`int<class_int>` **get_bind_bone** **(** :ref:`int<class_int>` bind_index **)** |const|
- ----
- .. _class_Skin_method_get_bind_count:
- - :ref:`int<class_int>` **get_bind_count** **(** **)** |const|
- ----
- .. _class_Skin_method_get_bind_name:
- - :ref:`StringName<class_StringName>` **get_bind_name** **(** :ref:`int<class_int>` bind_index **)** |const|
- ----
- .. _class_Skin_method_get_bind_pose:
- - :ref:`Transform3D<class_Transform3D>` **get_bind_pose** **(** :ref:`int<class_int>` bind_index **)** |const|
- ----
- .. _class_Skin_method_set_bind_bone:
- - void **set_bind_bone** **(** :ref:`int<class_int>` bind_index, :ref:`int<class_int>` bone **)**
- ----
- .. _class_Skin_method_set_bind_count:
- - void **set_bind_count** **(** :ref:`int<class_int>` bind_count **)**
- ----
- .. _class_Skin_method_set_bind_name:
- - void **set_bind_name** **(** :ref:`int<class_int>` bind_index, :ref:`StringName<class_StringName>` name **)**
- ----
- .. _class_Skin_method_set_bind_pose:
- - void **set_bind_pose** **(** :ref:`int<class_int>` bind_index, :ref:`Transform3D<class_Transform3D>` pose **)**
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
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