class_visualshadernodeparticleemit.rst 2.6 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970
  1. :github_url: hide
  2. .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the VisualShaderNodeParticleEmit.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_VisualShaderNodeParticleEmit:
  6. VisualShaderNodeParticleEmit
  7. ============================
  8. **Inherits:** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  9. Properties
  10. ----------
  11. +---------------------------------------------------------------+-----------------------------------------------------------------+--------+
  12. | :ref:`EmitFlags<enum_VisualShaderNodeParticleEmit_EmitFlags>` | :ref:`flags<class_VisualShaderNodeParticleEmit_property_flags>` | ``31`` |
  13. +---------------------------------------------------------------+-----------------------------------------------------------------+--------+
  14. Enumerations
  15. ------------
  16. .. _enum_VisualShaderNodeParticleEmit_EmitFlags:
  17. .. _class_VisualShaderNodeParticleEmit_constant_EMIT_FLAG_POSITION:
  18. .. _class_VisualShaderNodeParticleEmit_constant_EMIT_FLAG_ROT_SCALE:
  19. .. _class_VisualShaderNodeParticleEmit_constant_EMIT_FLAG_VELOCITY:
  20. .. _class_VisualShaderNodeParticleEmit_constant_EMIT_FLAG_COLOR:
  21. .. _class_VisualShaderNodeParticleEmit_constant_EMIT_FLAG_CUSTOM:
  22. enum **EmitFlags**:
  23. - **EMIT_FLAG_POSITION** = **1**
  24. - **EMIT_FLAG_ROT_SCALE** = **2**
  25. - **EMIT_FLAG_VELOCITY** = **4**
  26. - **EMIT_FLAG_COLOR** = **8**
  27. - **EMIT_FLAG_CUSTOM** = **16**
  28. Property Descriptions
  29. ---------------------
  30. .. _class_VisualShaderNodeParticleEmit_property_flags:
  31. - :ref:`EmitFlags<enum_VisualShaderNodeParticleEmit_EmitFlags>` **flags**
  32. +-----------+------------------+
  33. | *Default* | ``31`` |
  34. +-----------+------------------+
  35. | *Setter* | set_flags(value) |
  36. +-----------+------------------+
  37. | *Getter* | get_flags() |
  38. +-----------+------------------+
  39. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  40. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  41. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  42. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  43. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  44. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`