Ricardo Buring 22309d6791 Update mentions of cylinder shape support for Godot 3.4 (#5697) 3 years ago
..
files 73958f067b Using Area2D tutorial 6 years ago
img 5c7f653347 Optimize PNG and SVG images using oxipng and svgcleaner (#5254) 3 years ago
collision_shapes_2d.rst 9a05eef561 4.0: Convert Sprite references to Sprite2D 3 years ago
collision_shapes_3d.rst 22309d6791 Update mentions of cylinder shape support for Godot 3.4 (#5697) 3 years ago
index.rst 367c6c571d Add a page about 2D collision shapes 4 years ago
kinematic_character_2d.rst bd19917ea0 Draft: Remove "simple", "simply", "easy", and "just" from the docs (#4496) 4 years ago
physics_introduction.rst 044b6a74f8 Cleanup uses of double spaces between words or after punctuation 4 years ago
ragdoll_system.rst c40d74e19b Added examples for collision layer masks (#3863) 5 years ago
ray-casting.rst bd19917ea0 Draft: Remove "simple", "simply", "easy", and "just" from the docs (#4496) 4 years ago
rigid_body.rst aaf6b3e504 Update tutorials: Rename Transform to Transform3D (#5603) 3 years ago
soft_body.rst cc10608084 Fix Github hyperlink formatting in Using SoftBody (#5097) 4 years ago
using_area_2d.rst c1f7f42ce6 Update the reference to the your_first_game document 4 years ago
using_kinematic_body_2d.rst 9a05eef561 4.0: Convert Sprite references to Sprite2D 3 years ago