Ethan Ruhl 75b51ec2f4 Organize built-in order in CanvasItem shaders (#5716) %!s(int64=3) %!d(string=hai) anos
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img 5c7f653347 Optimize PNG and SVG images using oxipng and svgcleaner (#5254) %!s(int64=3) %!d(string=hai) anos
shader_reference 75b51ec2f4 Organize built-in order in CanvasItem shaders (#5716) %!s(int64=3) %!d(string=hai) anos
your_first_shader 525d3565ef Update `NORMALMAP` builtin name in Your first 3D shader (#5546) %!s(int64=3) %!d(string=hai) anos
advanced_postprocessing.rst b11c1b1f70 Update names of shader matrix built-ins in Advanced post-processing (#5713) %!s(int64=3) %!d(string=hai) anos
converting_glsl_to_godot_shaders.rst acba96655c Remove outdated vertex attributes link %!s(int64=3) %!d(string=hai) anos
custom_postprocessing.rst ad4c479d68 Rename shading section into shaders %!s(int64=4) %!d(string=hai) anos
index.rst f19083670a Move pages out of the tutorials/content section %!s(int64=4) %!d(string=hai) anos
introduction_to_shaders.rst 565b00d611 Add fog shaders to shader refererence %!s(int64=3) %!d(string=hai) anos
making_trees.rst 729648f135 More fixes for shader built-ins %!s(int64=3) %!d(string=hai) anos
screen-reading_shaders.rst 565b00d611 Add fog shaders to shader refererence %!s(int64=3) %!d(string=hai) anos
shader_materials.rst ad4c479d68 Rename shading section into shaders %!s(int64=4) %!d(string=hai) anos
shaders_style_guide.rst ad4c479d68 Rename shading section into shaders %!s(int64=4) %!d(string=hai) anos
using_viewport_as_texture.rst ad4c479d68 Rename shading section into shaders %!s(int64=4) %!d(string=hai) anos
visual_shaders.rst 6babc68649 Rename documentation pages that have the same name as classref pages %!s(int64=4) %!d(string=hai) anos