Max Hilbrunner 19861b20a9 Merge pull request #6725 from KLee1248/shader_reference_types 2 years ago
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img 319106ba2b Document global and per-instance uniforms in Shading language (#6414) 2 years ago
canvas_item_shader.rst 0d50796dae Correct CanvasItem shader docs about AT_LIGHT_PASS builtin 2 years ago
fog_shader.rst 565b00d611 Add fog shaders to shader refererence 3 years ago
index.rst 9bda182c03 Add docs for shader preprocessor 3 years ago
particle_shader.rst 198393eec7 More Godot 4 rename fixes (#6315) 2 years ago
shader_preprocessor.rst f46c850908 Clarify behavior with `#define` and semicolons in Shader preprocessor 2 years ago
shading_language.rst ad1d3072c4 Updates GLSL reference to contain GDScript types 2 years ago
sky_shader.rst e3964988cc Update `fragment()` -> `sky()` function name in Sky shaders (#5719) 3 years ago
spatial_shader.rst b865eb2959 Fixed typo in spatial shader reference. 2 years ago