tetrapod00 8d1a93f2ff Add links from GDScript keywords table to relevant sections hai 7 meses
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c_sharp c4d3aa134a Standardize RST header syntax hai 8 meses
debug c4d3aa134a Standardize RST header syntax hai 8 meses
gdextension c4d3aa134a Standardize RST header syntax hai 8 meses
gdscript 8d1a93f2ff Add links from GDScript keywords table to relevant sections hai 7 meses
img 4664e7ab19 Updated images to match docs hai 1 ano
change_scenes_manually.rst 6ffdb2ff0d Update change_scenes_manually.rst hai 1 ano
creating_script_templates.rst a8667ffddf Add links to project setting mentions hai 10 meses
cross_language_scripting.rst cea78730d0 [.NET] Use collection expressions hai 8 meses
evaluating_expressions.rst 8d1bff6aea Document behavior of modulo operator (#9358) hai 1 ano
filesystem.rst bd19917ea0 Draft: Remove "simple", "simply", "easy", and "just" from the docs (#4496) %!s(int64=4) %!d(string=hai) anos
groups.rst 3dd3580a5b Groups: Nodes panel doesn't allow node multiselect hai 8 meses
how_to_read_the_godot_api.rst c39a8d9dc5 Update some screenshots in the Scripting section for Godot 4 (#6851) %!s(int64=2) %!d(string=hai) anos
idle_and_physics_processing.rst cd92be066d Update references to private class methods across the docs hai 1 ano
index.rst 2f634c7acb Improve display of rubric fake headers with heading-level option hai 10 meses
instancing_with_signals.rst d6da7be302 Fix vector value in bullet example in Instancing with signals (#8203) hai 1 ano
nodes_and_scene_instances.rst 72c0af46b2 Snake-case .tscn, .gd and _on_* callbacks %!s(int64=2) %!d(string=hai) anos
overridable_functions.rst cd92be066d Update references to private class methods across the docs hai 1 ano
pausing_games.rst fc7a41fc48 Rework the pause menu example in pausing_games.rst hai 1 ano
resources.rst d884e3ef07 Correction on usage of Dictionaries in C# as it should be 'Godot.Collections.Dictionary<>' hai 1 ano
scene_tree.rst 93489bbefb Use "low-level" and "high-level" instead of "low level" and "high level" hai 9 meses
scene_unique_nodes.rst 940f51dd96 Typo fixed in Same-scene limitation section of scene_unique_nodes.rst hai 1 ano
singletons_autoload.rst d5b8afb77b Clarify creating a global in Singletons (Autoload) (#10416) hai 8 meses