class_visualshadernodebooleanconstant.rst 1.5 KB

123456789101112131415161718192021222324252627282930313233343536373839
  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the VisualShaderNodeBooleanConstant.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_VisualShaderNodeBooleanConstant:
  6. VisualShaderNodeBooleanConstant
  7. ===============================
  8. **Inherits:** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  9. Properties
  10. ----------
  11. +---------------------------+--------------------------------------------------------------------------+-----------------+
  12. | :ref:`bool<class_bool>` | :ref:`constant<class_VisualShaderNodeBooleanConstant_property_constant>` | ``false`` |
  13. +---------------------------+--------------------------------------------------------------------------+-----------------+
  14. | :ref:`Array<class_Array>` | default_input_values | **O:** ``[ ]`` |
  15. +---------------------------+--------------------------------------------------------------------------+-----------------+
  16. Property Descriptions
  17. ---------------------
  18. .. _class_VisualShaderNodeBooleanConstant_property_constant:
  19. - :ref:`bool<class_bool>` **constant**
  20. +-----------+---------------------+
  21. | *Default* | ``false`` |
  22. +-----------+---------------------+
  23. | *Setter* | set_constant(value) |
  24. +-----------+---------------------+
  25. | *Getter* | get_constant() |
  26. +-----------+---------------------+