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- :github_url: hide
- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the VisualShaderNodeIf.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_VisualShaderNodeIf:
- VisualShaderNodeIf
- ==================
- **Inherits:** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
- Properties
- ----------
- +---------------------------+----------------------+--------------------------------------------------------------------------------------------------------------+
- | :ref:`Array<class_Array>` | default_input_values | **O:** ``[ 0, 0.0, 1, 0.0, 2, 1e-05, 3, Vector3( 0, 0, 0 ), 4, Vector3( 0, 0, 0 ), 5, Vector3( 0, 0, 0 ) ]`` |
- +---------------------------+----------------------+--------------------------------------------------------------------------------------------------------------+
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