Tristan A. a2d29557ed CSharp example missing return type 1 éve
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c_sharp a2d29557ed CSharp example missing return type 1 éve
debug e939756910 Update Overview of Debugging Tools for 4.3. 1 éve
gdextension 8b37b3c86e Add more precise information about library paths 1 éve
gdscript a36ff907f9 Add typed loop variable example in GDScript reference (#9388) 1 éve
img 6f0b105858 Update groups tutorial for project-wide node groups 1 éve
change_scenes_manually.rst 6ffdb2ff0d Update change_scenes_manually.rst 1 éve
creating_script_templates.rst 36e2351df2 Fix invalid indentation in various files 1 éve
cross_language_scripting.rst ec757a3839 Fix C# typos: capitalize method name, use public property names 1 éve
evaluating_expressions.rst 8d1bff6aea Document behavior of modulo operator (#9358) 1 éve
filesystem.rst bd19917ea0 Draft: Remove "simple", "simply", "easy", and "just" from the docs (#4496) 4 éve
groups.rst 6f0b105858 Update groups tutorial for project-wide node groups 1 éve
how_to_read_the_godot_api.rst c39a8d9dc5 Update some screenshots in the Scripting section for Godot 4 (#6851) 2 éve
idle_and_physics_processing.rst cd92be066d Update references to private class methods across the docs 1 éve
index.rst 95fb178429 Add support for user-provided comments with Giscus 1 éve
instancing_with_signals.rst d6da7be302 Fix vector value in bullet example in Instancing with signals (#8203) 1 éve
nodes_and_scene_instances.rst 72c0af46b2 Snake-case .tscn, .gd and _on_* callbacks 2 éve
overridable_functions.rst cd92be066d Update references to private class methods across the docs 1 éve
pausing_games.rst fc7a41fc48 Rework the pause menu example in pausing_games.rst 1 éve
resources.rst d884e3ef07 Correction on usage of Dictionaries in C# as it should be 'Godot.Collections.Dictionary<>' 1 éve
scene_tree.rst 36e2351df2 Fix invalid indentation in various files 1 éve
scene_unique_nodes.rst 940f51dd96 Typo fixed in Same-scene limitation section of scene_unique_nodes.rst 1 éve
singletons_autoload.rst f001dcf2d8 Update alignment 1 éve