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- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the PrismMesh.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_PrismMesh:
- PrismMesh
- =========
- **Inherits:** :ref:`PrimitiveMesh<class_primitivemesh>` **<** :ref:`Mesh<class_mesh>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
- **Category:** Core
- Brief Description
- -----------------
- Class representing a prism-shaped :ref:`PrimitiveMesh<class_primitivemesh>`.
- Member Functions
- ----------------
- +--------------------------------+-------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`get_left_to_right<class_PrismMesh_get_left_to_right>` **(** **)** const |
- +--------------------------------+-------------------------------------------------------------------------------------------------------------------+
- | :ref:`Vector3<class_vector3>` | :ref:`get_size<class_PrismMesh_get_size>` **(** **)** const |
- +--------------------------------+-------------------------------------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`get_subdivide_depth<class_PrismMesh_get_subdivide_depth>` **(** **)** const |
- +--------------------------------+-------------------------------------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`get_subdivide_height<class_PrismMesh_get_subdivide_height>` **(** **)** const |
- +--------------------------------+-------------------------------------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`get_subdivide_width<class_PrismMesh_get_subdivide_width>` **(** **)** const |
- +--------------------------------+-------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_left_to_right<class_PrismMesh_set_left_to_right>` **(** :ref:`float<class_float>` left_to_right **)** |
- +--------------------------------+-------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_size<class_PrismMesh_set_size>` **(** :ref:`Vector3<class_vector3>` size **)** |
- +--------------------------------+-------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_subdivide_depth<class_PrismMesh_set_subdivide_depth>` **(** :ref:`int<class_int>` segments **)** |
- +--------------------------------+-------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_subdivide_height<class_PrismMesh_set_subdivide_height>` **(** :ref:`int<class_int>` segments **)** |
- +--------------------------------+-------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_subdivide_width<class_PrismMesh_set_subdivide_width>` **(** :ref:`int<class_int>` segments **)** |
- +--------------------------------+-------------------------------------------------------------------------------------------------------------------+
- Member Variables
- ----------------
- - :ref:`float<class_float>` **left_to_right** - Displacement of of the upper edge along the x-axis. 0.0 positions edge straight above the bottome left edge. Defaults to 0.5 (positioned on the midpoint).
- - :ref:`Vector3<class_vector3>` **size** - Size of the prism. Defaults to (2.0, 2.0, 2.0).
- - :ref:`int<class_int>` **subdivide_depth** - Number of added edge loops along the z-axis. Defaults to 0.
- - :ref:`int<class_int>` **subdivide_height** - Number of added edge loops along the y-axis. Defaults to 0.
- - :ref:`int<class_int>` **subdivide_width** - Number of added edge loops along the x-axis. Defaults to 0.
- Description
- -----------
- Class representing a prism-shaped :ref:`PrimitiveMesh<class_primitivemesh>`.
- Member Function Description
- ---------------------------
- .. _class_PrismMesh_get_left_to_right:
- - :ref:`float<class_float>` **get_left_to_right** **(** **)** const
- .. _class_PrismMesh_get_size:
- - :ref:`Vector3<class_vector3>` **get_size** **(** **)** const
- .. _class_PrismMesh_get_subdivide_depth:
- - :ref:`int<class_int>` **get_subdivide_depth** **(** **)** const
- .. _class_PrismMesh_get_subdivide_height:
- - :ref:`int<class_int>` **get_subdivide_height** **(** **)** const
- .. _class_PrismMesh_get_subdivide_width:
- - :ref:`int<class_int>` **get_subdivide_width** **(** **)** const
- .. _class_PrismMesh_set_left_to_right:
- - void **set_left_to_right** **(** :ref:`float<class_float>` left_to_right **)**
- .. _class_PrismMesh_set_size:
- - void **set_size** **(** :ref:`Vector3<class_vector3>` size **)**
- .. _class_PrismMesh_set_subdivide_depth:
- - void **set_subdivide_depth** **(** :ref:`int<class_int>` segments **)**
- .. _class_PrismMesh_set_subdivide_height:
- - void **set_subdivide_height** **(** :ref:`int<class_int>` segments **)**
- .. _class_PrismMesh_set_subdivide_width:
- - void **set_subdivide_width** **(** :ref:`int<class_int>` segments **)**
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