.. |
img
|
245975f4aa
Rewrote the custom post-processing shader tutorial
|
%!s(int64=3) %!d(string=hai) anos |
shader_reference
|
39e0f7cf15
Clean up canvas item shader reference and add new light shader built ins
|
%!s(int64=2) %!d(string=hai) anos |
your_first_shader
|
00b12f5daf
Changed set_shader_param to set_shader_parameter
|
%!s(int64=2) %!d(string=hai) anos |
advanced_postprocessing.rst
|
b11c1b1f70
Update names of shader matrix built-ins in Advanced post-processing (#5713)
|
%!s(int64=3) %!d(string=hai) anos |
compute_shaders.rst
|
245544f7ae
Adding example code for compute shaders in the tutorials section
|
%!s(int64=2) %!d(string=hai) anos |
converting_glsl_to_godot_shaders.rst
|
acba96655c
Remove outdated vertex attributes link
|
%!s(int64=3) %!d(string=hai) anos |
custom_postprocessing.rst
|
245975f4aa
Rewrote the custom post-processing shader tutorial
|
%!s(int64=3) %!d(string=hai) anos |
index.rst
|
245544f7ae
Adding example code for compute shaders in the tutorials section
|
%!s(int64=2) %!d(string=hai) anos |
introduction_to_shaders.rst
|
565b00d611
Add fog shaders to shader refererence
|
%!s(int64=3) %!d(string=hai) anos |
making_trees.rst
|
729648f135
More fixes for shader built-ins
|
%!s(int64=3) %!d(string=hai) anos |
screen-reading_shaders.rst
|
565b00d611
Add fog shaders to shader refererence
|
%!s(int64=3) %!d(string=hai) anos |
shader_materials.rst
|
ad4c479d68
Rename shading section into shaders
|
%!s(int64=4) %!d(string=hai) anos |
shaders_style_guide.rst
|
ad4c479d68
Rename shading section into shaders
|
%!s(int64=4) %!d(string=hai) anos |
using_viewport_as_texture.rst
|
ad4c479d68
Rename shading section into shaders
|
%!s(int64=4) %!d(string=hai) anos |
visual_shaders.rst
|
5fce24792d
Remove visual scripting from the documentation
|
%!s(int64=3) %!d(string=hai) anos |