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- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
- .. _class_GDFunctionState:
- GDFunctionState
- ===============
- **Inherits:** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
- **Category:** Core
- Brief Description
- -----------------
- Member Functions
- ----------------
- +--------------------------+------------------------------------------------------------------------+
- | Variant | :ref:`resume<class_GDFunctionState_resume>` **(** var arg=NULL **)** |
- +--------------------------+------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`is_valid<class_GDFunctionState_is_valid>` **(** **)** const |
- +--------------------------+------------------------------------------------------------------------+
- Member Function Description
- ---------------------------
- .. _class_GDFunctionState_resume:
- - Variant **resume** **(** var arg=NULL **)**
- .. _class_GDFunctionState_is_valid:
- - :ref:`bool<class_bool>` **is_valid** **(** **)** const
- Should put children to the top left corner instead of center of the container.
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