class_gdfunctionstate.rst 1.2 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
  3. .. _class_GDFunctionState:
  4. GDFunctionState
  5. ===============
  6. **Inherits:** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
  7. **Category:** Core
  8. Brief Description
  9. -----------------
  10. Member Functions
  11. ----------------
  12. +--------------------------+------------------------------------------------------------------------+
  13. | Variant | :ref:`resume<class_GDFunctionState_resume>` **(** var arg=NULL **)** |
  14. +--------------------------+------------------------------------------------------------------------+
  15. | :ref:`bool<class_bool>` | :ref:`is_valid<class_GDFunctionState_is_valid>` **(** **)** const |
  16. +--------------------------+------------------------------------------------------------------------+
  17. Member Function Description
  18. ---------------------------
  19. .. _class_GDFunctionState_resume:
  20. - Variant **resume** **(** var arg=NULL **)**
  21. .. _class_GDFunctionState_is_valid:
  22. - :ref:`bool<class_bool>` **is_valid** **(** **)** const
  23. Should put children to the top left corner instead of center of the container.