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img
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319106ba2b
Document global and per-instance uniforms in Shading language (#6414)
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2 years ago |
canvas_item_shader.rst
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76bcb140d4
Consistently use "built-in" and "built into", avoid "builtin" and "built-in to"
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9 months ago |
fog_shader.rst
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4e02ee375a
Standardize style within spatial_shader.rst, etc
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11 months ago |
index.rst
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c10b857b54
Improve shader function descriptions (#9338)
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9 months ago |
particle_shader.rst
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4e02ee375a
Standardize style within spatial_shader.rst, etc
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11 months ago |
shader_functions.rst
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f40128b9ba
Note that shader function descriptions are modified from OpenGL docs
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8 months ago |
shader_preprocessor.rst
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6afebce86f
Document CURRENT_RENDERER built-in shader define
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9 months ago |
shading_language.rst
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c46c219825
Add `samplerExternalOES` type to variable types of shading language
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8 months ago |
sky_shader.rst
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4e02ee375a
Standardize style within spatial_shader.rst, etc
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11 months ago |
spatial_shader.rst
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f2ce3eee91
Standardize renderer names and terms
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8 months ago |