zacryol b39374bcb1 Update information regarding VCS-ignorable directories (#5429) 3 years ago
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img 5c7f653347 Optimize PNG and SVG images using oxipng and svgcleaner (#5254) 3 years ago
autoloads_versus_internal_nodes.rst 7e7df1cc03 Merge class_name docs from scripting_continued.rst into gdscript docs 4 years ago
data_preferences.rst 9a05eef561 4.0: Convert Sprite references to Sprite2D 3 years ago
godot_interfaces.rst ed1f98a58e Rename generic C# function name to GDScript equivalent 4 years ago
godot_notifications.rst f4c9114313 Remove reference to non-existing NOTIFICATION constants. 3 years ago
index.rst 36e6b29d5e Move project_setup documents to best_practices 4 years ago
introduction_best_practices.rst a4c21f735d Move the best practices section to tutorials/ 4 years ago
logic_preferences.rst 81863d0518 Fix a typo in Logic preferences 4 years ago
node_alternatives.rst 22f17d24fc Fix missing word in When and how to avoid using nodes for everything (#5386) 3 years ago
project_organization.rst 81fea66371 Document that `.gdignore` files' contents are ignored 3 years ago
scene_organization.rst 0e68dcff89 Fixed minor error in wording in Scene Organisation tutorial (#4780) 4 years ago
scenes_versus_scripts.rst 883b9f90c7 Small improvements to named types expalnation 4 years ago
version_control_systems.rst b39374bcb1 Update information regarding VCS-ignorable directories (#5429) 3 years ago
what_are_godot_classes.rst a4c21f735d Move the best practices section to tutorials/ 4 years ago