Danil Alexeev 60befd7527 GDScript: Clarify raw string literals documentation hai 1 ano
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c_sharp d195c9d046 Merge pull request #9155 from AThousandShips/article_fix hai 1 ano
debug e939756910 Update Overview of Debugging Tools for 4.3. hai 1 ano
gdextension bd6cc665a7 Fix incorrect uses of a/an hai 1 ano
gdscript 60befd7527 GDScript: Clarify raw string literals documentation hai 1 ano
img c39a8d9dc5 Update some screenshots in the Scripting section for Godot 4 (#6851) %!s(int64=2) %!d(string=hai) anos
change_scenes_manually.rst bd6cc665a7 Fix incorrect uses of a/an hai 1 ano
creating_script_templates.rst 47d13403e3 Fix outdated _CLASS_ script template description. hai 1 ano
cross_language_scripting.rst ec757a3839 Fix C# typos: capitalize method name, use public property names hai 1 ano
evaluating_expressions.rst bd6cc665a7 Fix incorrect uses of a/an hai 1 ano
filesystem.rst bd19917ea0 Draft: Remove "simple", "simply", "easy", and "just" from the docs (#4496) %!s(int64=4) %!d(string=hai) anos
groups.rst 72c0af46b2 Snake-case .tscn, .gd and _on_* callbacks %!s(int64=2) %!d(string=hai) anos
how_to_read_the_godot_api.rst c39a8d9dc5 Update some screenshots in the Scripting section for Godot 4 (#6851) %!s(int64=2) %!d(string=hai) anos
idle_and_physics_processing.rst cd92be066d Update references to private class methods across the docs hai 1 ano
index.rst 95fb178429 Add support for user-provided comments with Giscus hai 1 ano
instancing_with_signals.rst d6da7be302 Fix vector value in bullet example in Instancing with signals (#8203) hai 1 ano
nodes_and_scene_instances.rst 72c0af46b2 Snake-case .tscn, .gd and _on_* callbacks %!s(int64=2) %!d(string=hai) anos
overridable_functions.rst cd92be066d Update references to private class methods across the docs hai 1 ano
pausing_games.rst fc7a41fc48 Rework the pause menu example in pausing_games.rst hai 1 ano
resources.rst ce308e7ca8 Replace Reference usage with RefCounted hai 1 ano
scene_tree.rst 042c415e25 Correct the description of "tree order" (#8294) hai 1 ano
scene_unique_nodes.rst 940f51dd96 Typo fixed in Same-scene limitation section of scene_unique_nodes.rst hai 1 ano
singletons_autoload.rst 7f662be73a Remove duplicate information in autoload page hai 1 ano