class_websocketserver.rst 3.6 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667
  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the WebSocketServer.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_WebSocketServer:
  5. WebSocketServer
  6. ===============
  7. **Inherits:** :ref:`WebSocketMultiplayerPeer<class_websocketmultiplayerpeer>` **<** :ref:`NetworkedMultiplayerPeer<class_networkedmultiplayerpeer>` **<** :ref:`PacketPeer<class_packetpeer>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. Member Functions
  12. ----------------
  13. +--------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  14. | :ref:`bool<class_bool>` | :ref:`has_peer<class_WebSocketServer_has_peer>` **(** :ref:`int<class_int>` id **)** const |
  15. +--------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  16. | :ref:`bool<class_bool>` | :ref:`is_listening<class_WebSocketServer_is_listening>` **(** **)** const |
  17. +--------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  18. | :ref:`int<class_int>` | :ref:`listen<class_WebSocketServer_listen>` **(** :ref:`int<class_int>` port, :ref:`PoolStringArray<class_poolstringarray>` protocols=PoolStringArray( ), :ref:`bool<class_bool>` gd_mp_api=false **)** |
  19. +--------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  20. | void | :ref:`stop<class_WebSocketServer_stop>` **(** **)** |
  21. +--------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  22. Signals
  23. -------
  24. .. _class_WebSocketServer_client_connected:
  25. - **client_connected** **(** :ref:`int<class_int>` id, :ref:`String<class_string>` protocol **)**
  26. .. _class_WebSocketServer_client_disconnected:
  27. - **client_disconnected** **(** :ref:`int<class_int>` id **)**
  28. .. _class_WebSocketServer_data_received:
  29. - **data_received** **(** :ref:`int<class_int>` id **)**
  30. Member Function Description
  31. ---------------------------
  32. .. _class_WebSocketServer_has_peer:
  33. - :ref:`bool<class_bool>` **has_peer** **(** :ref:`int<class_int>` id **)** const
  34. .. _class_WebSocketServer_is_listening:
  35. - :ref:`bool<class_bool>` **is_listening** **(** **)** const
  36. .. _class_WebSocketServer_listen:
  37. - :ref:`int<class_int>` **listen** **(** :ref:`int<class_int>` port, :ref:`PoolStringArray<class_poolstringarray>` protocols=PoolStringArray( ), :ref:`bool<class_bool>` gd_mp_api=false **)**
  38. .. _class_WebSocketServer_stop:
  39. - void **stop** **(** **)**