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					| c_sharp | f6b40a054e
					Merge pull request #11352 from Calinou/remove-old-version-references | hace 2 semanas | 
		
			
				
					| cpp | f908cdcb72
					Merge pull request #11369 from Ivorforce/godot-cpp-intro-mobile | hace 1 semana | 
		
			
				
					| debug | b3cbe5f777
					Remove old Godot version references to simplify documentation | hace 3 semanas | 
		
			
				
					| gdextension | f762543357
					Merge pull request #11389 from dsnopek/gdextension-c-extern | hace 1 semana | 
		
			
				
					| gdscript | f6b40a054e
					Merge pull request #11352 from Calinou/remove-old-version-references | hace 2 semanas | 
		
			
				
					| img | 4664e7ab19
					Updated images to match docs | hace 1 año | 
		
			
				
					| change_scenes_manually.rst | 6ffdb2ff0d
					Update change_scenes_manually.rst | hace 1 año | 
		
			
				
					| creating_script_templates.rst | 81b7f5233a
					Update creating_script_templates.rst | hace 2 meses | 
		
			
				
					| cross_language_scripting.rst | 048bb2775e
					Update links to C# and GDScript sections | hace 8 meses | 
		
			
				
					| evaluating_expressions.rst | 3946ede7aa
					Replace remaining uses of shorthand codeblock syntax, add CI check | hace 3 meses | 
		
			
				
					| filesystem.rst | bd19917ea0
					Draft: Remove "simple", "simply", "easy", and "just" from the docs (#4496) | hace 4 años | 
		
			
				
					| groups.rst | 3dd3580a5b
					Groups: Nodes panel doesn't allow node multiselect | hace 10 meses | 
		
			
				
					| how_to_read_the_godot_api.rst | c39a8d9dc5
					Update some screenshots in the Scripting section for Godot 4 (#6851) | hace 2 años | 
		
			
				
					| idle_and_physics_processing.rst | cd92be066d
					Update references to private class methods across the docs | hace 2 años | 
		
			
				
					| index.rst | 7b98025f2e
					Add logging documentation | hace 1 mes | 
		
			
				
					| instancing_with_signals.rst | d6da7be302
					Fix vector value in bullet example in Instancing with signals (#8203) | hace 2 años | 
		
			
				
					| logging.rst | b9ca08304f
					Mention importance of thread-safety in `Logger` example | hace 1 mes | 
		
			
				
					| nodes_and_scene_instances.rst | 7d34e4e42e
					Clarify difference between Godot's scene instancing and hardware instancing | hace 8 meses | 
		
			
				
					| other_languages.rst | 028abe15d1
					Split C++ (godot-cpp) and GDExtension system info into separate categories, children of Scripting. | hace 6 meses | 
		
			
				
					| overridable_functions.rst | cd92be066d
					Update references to private class methods across the docs | hace 2 años | 
		
			
				
					| pausing_games.rst | fc7a41fc48
					Rework the pause menu example in pausing_games.rst | hace 2 años | 
		
			
				
					| resources.rst | a531c1b7d5
					Update resources.rst to remove stray whitespace | hace 3 meses | 
		
			
				
					| scene_tree.rst | 93489bbefb
					Use "low-level" and "high-level" instead of "low level" and "high level" | hace 11 meses | 
		
			
				
					| scene_unique_nodes.rst | 65a77b087c
					Document adding scene-unique nodes by prefixing with '%' | hace 9 meses | 
		
			
				
					| singletons_autoload.rst | d5b8afb77b
					Clarify creating a global in Singletons (Autoload) (#10416) | hace 10 meses |