class_audioeffectdelay.rst 9.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243
  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the AudioEffectDelay.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_AudioEffectDelay:
  6. AudioEffectDelay
  7. ================
  8. **Inherits:** :ref:`AudioEffect<class_AudioEffect>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  9. **Category:** Core
  10. Brief Description
  11. -----------------
  12. Adds a delay audio effect to an audio bus. Plays input signal back after a period of time.
  13. Two tap delay and feedback options.
  14. Properties
  15. ----------
  16. +---------------------------+-----------------------------------------------------------------------------+---------+
  17. | :ref:`float<class_float>` | :ref:`dry<class_AudioEffectDelay_property_dry>` | 1.0 |
  18. +---------------------------+-----------------------------------------------------------------------------+---------+
  19. | :ref:`bool<class_bool>` | :ref:`feedback/active<class_AudioEffectDelay_property_feedback/active>` | false |
  20. +---------------------------+-----------------------------------------------------------------------------+---------+
  21. | :ref:`float<class_float>` | :ref:`feedback/delay_ms<class_AudioEffectDelay_property_feedback/delay_ms>` | 340.0 |
  22. +---------------------------+-----------------------------------------------------------------------------+---------+
  23. | :ref:`float<class_float>` | :ref:`feedback/level_db<class_AudioEffectDelay_property_feedback/level_db>` | -6.0 |
  24. +---------------------------+-----------------------------------------------------------------------------+---------+
  25. | :ref:`float<class_float>` | :ref:`feedback/lowpass<class_AudioEffectDelay_property_feedback/lowpass>` | 16000.0 |
  26. +---------------------------+-----------------------------------------------------------------------------+---------+
  27. | :ref:`bool<class_bool>` | :ref:`tap1/active<class_AudioEffectDelay_property_tap1/active>` | true |
  28. +---------------------------+-----------------------------------------------------------------------------+---------+
  29. | :ref:`float<class_float>` | :ref:`tap1/delay_ms<class_AudioEffectDelay_property_tap1/delay_ms>` | 250.0 |
  30. +---------------------------+-----------------------------------------------------------------------------+---------+
  31. | :ref:`float<class_float>` | :ref:`tap1/level_db<class_AudioEffectDelay_property_tap1/level_db>` | -6.0 |
  32. +---------------------------+-----------------------------------------------------------------------------+---------+
  33. | :ref:`float<class_float>` | :ref:`tap1/pan<class_AudioEffectDelay_property_tap1/pan>` | 0.2 |
  34. +---------------------------+-----------------------------------------------------------------------------+---------+
  35. | :ref:`bool<class_bool>` | :ref:`tap2/active<class_AudioEffectDelay_property_tap2/active>` | true |
  36. +---------------------------+-----------------------------------------------------------------------------+---------+
  37. | :ref:`float<class_float>` | :ref:`tap2/delay_ms<class_AudioEffectDelay_property_tap2/delay_ms>` | 500.0 |
  38. +---------------------------+-----------------------------------------------------------------------------+---------+
  39. | :ref:`float<class_float>` | :ref:`tap2/level_db<class_AudioEffectDelay_property_tap2/level_db>` | -12.0 |
  40. +---------------------------+-----------------------------------------------------------------------------+---------+
  41. | :ref:`float<class_float>` | :ref:`tap2/pan<class_AudioEffectDelay_property_tap2/pan>` | -0.4 |
  42. +---------------------------+-----------------------------------------------------------------------------+---------+
  43. Description
  44. -----------
  45. Plays input signal back after a period of time. The delayed signal may be played back multiple times to create the sound of a repeating, decaying echo. Delay effects range from a subtle echo effect to a pronounced blending of previous sounds with new sounds.
  46. Property Descriptions
  47. ---------------------
  48. .. _class_AudioEffectDelay_property_dry:
  49. - :ref:`float<class_float>` **dry**
  50. +-----------+----------------+
  51. | *Default* | 1.0 |
  52. +-----------+----------------+
  53. | *Setter* | set_dry(value) |
  54. +-----------+----------------+
  55. | *Getter* | get_dry() |
  56. +-----------+----------------+
  57. Output percent of original sound. At 0, only delayed sounds are output. Value can range from 0 to 1.
  58. .. _class_AudioEffectDelay_property_feedback/active:
  59. - :ref:`bool<class_bool>` **feedback/active**
  60. +-----------+----------------------------+
  61. | *Default* | false |
  62. +-----------+----------------------------+
  63. | *Setter* | set_feedback_active(value) |
  64. +-----------+----------------------------+
  65. | *Getter* | is_feedback_active() |
  66. +-----------+----------------------------+
  67. If ``true``, feedback is enabled.
  68. .. _class_AudioEffectDelay_property_feedback/delay_ms:
  69. - :ref:`float<class_float>` **feedback/delay_ms**
  70. +-----------+------------------------------+
  71. | *Default* | 340.0 |
  72. +-----------+------------------------------+
  73. | *Setter* | set_feedback_delay_ms(value) |
  74. +-----------+------------------------------+
  75. | *Getter* | get_feedback_delay_ms() |
  76. +-----------+------------------------------+
  77. Feedback delay time in milliseconds.
  78. .. _class_AudioEffectDelay_property_feedback/level_db:
  79. - :ref:`float<class_float>` **feedback/level_db**
  80. +-----------+------------------------------+
  81. | *Default* | -6.0 |
  82. +-----------+------------------------------+
  83. | *Setter* | set_feedback_level_db(value) |
  84. +-----------+------------------------------+
  85. | *Getter* | get_feedback_level_db() |
  86. +-----------+------------------------------+
  87. Sound level for ``tap1``.
  88. .. _class_AudioEffectDelay_property_feedback/lowpass:
  89. - :ref:`float<class_float>` **feedback/lowpass**
  90. +-----------+-----------------------------+
  91. | *Default* | 16000.0 |
  92. +-----------+-----------------------------+
  93. | *Setter* | set_feedback_lowpass(value) |
  94. +-----------+-----------------------------+
  95. | *Getter* | get_feedback_lowpass() |
  96. +-----------+-----------------------------+
  97. Low-pass filter for feedback, in Hz. Frequencies below this value are filtered out of the source signal.
  98. .. _class_AudioEffectDelay_property_tap1/active:
  99. - :ref:`bool<class_bool>` **tap1/active**
  100. +-----------+------------------------+
  101. | *Default* | true |
  102. +-----------+------------------------+
  103. | *Setter* | set_tap1_active(value) |
  104. +-----------+------------------------+
  105. | *Getter* | is_tap1_active() |
  106. +-----------+------------------------+
  107. If ``true``, ``tap1`` will be enabled.
  108. .. _class_AudioEffectDelay_property_tap1/delay_ms:
  109. - :ref:`float<class_float>` **tap1/delay_ms**
  110. +-----------+--------------------------+
  111. | *Default* | 250.0 |
  112. +-----------+--------------------------+
  113. | *Setter* | set_tap1_delay_ms(value) |
  114. +-----------+--------------------------+
  115. | *Getter* | get_tap1_delay_ms() |
  116. +-----------+--------------------------+
  117. ``tap1`` delay time in milliseconds.
  118. .. _class_AudioEffectDelay_property_tap1/level_db:
  119. - :ref:`float<class_float>` **tap1/level_db**
  120. +-----------+--------------------------+
  121. | *Default* | -6.0 |
  122. +-----------+--------------------------+
  123. | *Setter* | set_tap1_level_db(value) |
  124. +-----------+--------------------------+
  125. | *Getter* | get_tap1_level_db() |
  126. +-----------+--------------------------+
  127. Sound level for ``tap1``.
  128. .. _class_AudioEffectDelay_property_tap1/pan:
  129. - :ref:`float<class_float>` **tap1/pan**
  130. +-----------+---------------------+
  131. | *Default* | 0.2 |
  132. +-----------+---------------------+
  133. | *Setter* | set_tap1_pan(value) |
  134. +-----------+---------------------+
  135. | *Getter* | get_tap1_pan() |
  136. +-----------+---------------------+
  137. Pan position for ``tap1``. Value can range from -1 (fully left) to 1 (fully right).
  138. .. _class_AudioEffectDelay_property_tap2/active:
  139. - :ref:`bool<class_bool>` **tap2/active**
  140. +-----------+------------------------+
  141. | *Default* | true |
  142. +-----------+------------------------+
  143. | *Setter* | set_tap2_active(value) |
  144. +-----------+------------------------+
  145. | *Getter* | is_tap2_active() |
  146. +-----------+------------------------+
  147. If ``true``, ``tap2`` will be enabled.
  148. .. _class_AudioEffectDelay_property_tap2/delay_ms:
  149. - :ref:`float<class_float>` **tap2/delay_ms**
  150. +-----------+--------------------------+
  151. | *Default* | 500.0 |
  152. +-----------+--------------------------+
  153. | *Setter* | set_tap2_delay_ms(value) |
  154. +-----------+--------------------------+
  155. | *Getter* | get_tap2_delay_ms() |
  156. +-----------+--------------------------+
  157. **Tap2** delay time in milliseconds.
  158. .. _class_AudioEffectDelay_property_tap2/level_db:
  159. - :ref:`float<class_float>` **tap2/level_db**
  160. +-----------+--------------------------+
  161. | *Default* | -12.0 |
  162. +-----------+--------------------------+
  163. | *Setter* | set_tap2_level_db(value) |
  164. +-----------+--------------------------+
  165. | *Getter* | get_tap2_level_db() |
  166. +-----------+--------------------------+
  167. Sound level for ``tap2``.
  168. .. _class_AudioEffectDelay_property_tap2/pan:
  169. - :ref:`float<class_float>` **tap2/pan**
  170. +-----------+---------------------+
  171. | *Default* | -0.4 |
  172. +-----------+---------------------+
  173. | *Setter* | set_tap2_pan(value) |
  174. +-----------+---------------------+
  175. | *Getter* | get_tap2_pan() |
  176. +-----------+---------------------+
  177. Pan position for ``tap2``. Value can range from -1 (fully left) to 1 (fully right).