class_physics2dtestmotionresult.rst 5.5 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the Physics2DTestMotionResult.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_Physics2DTestMotionResult:
  6. Physics2DTestMotionResult
  7. =========================
  8. **Inherits:** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  9. **Category:** Core
  10. Brief Description
  11. -----------------
  12. Properties
  13. ----------
  14. +-------------------------------+--------------------------------------------------------------------------------------+-----------------+
  15. | :ref:`Object<class_Object>` | :ref:`collider<class_Physics2DTestMotionResult_property_collider>` | |
  16. +-------------------------------+--------------------------------------------------------------------------------------+-----------------+
  17. | :ref:`int<class_int>` | :ref:`collider_id<class_Physics2DTestMotionResult_property_collider_id>` | 0 |
  18. +-------------------------------+--------------------------------------------------------------------------------------+-----------------+
  19. | :ref:`RID<class_RID>` | :ref:`collider_rid<class_Physics2DTestMotionResult_property_collider_rid>` | |
  20. +-------------------------------+--------------------------------------------------------------------------------------+-----------------+
  21. | :ref:`int<class_int>` | :ref:`collider_shape<class_Physics2DTestMotionResult_property_collider_shape>` | 0 |
  22. +-------------------------------+--------------------------------------------------------------------------------------+-----------------+
  23. | :ref:`Vector2<class_Vector2>` | :ref:`collider_velocity<class_Physics2DTestMotionResult_property_collider_velocity>` | Vector2( 0, 0 ) |
  24. +-------------------------------+--------------------------------------------------------------------------------------+-----------------+
  25. | :ref:`Vector2<class_Vector2>` | :ref:`collision_normal<class_Physics2DTestMotionResult_property_collision_normal>` | Vector2( 0, 0 ) |
  26. +-------------------------------+--------------------------------------------------------------------------------------+-----------------+
  27. | :ref:`Vector2<class_Vector2>` | :ref:`collision_point<class_Physics2DTestMotionResult_property_collision_point>` | Vector2( 0, 0 ) |
  28. +-------------------------------+--------------------------------------------------------------------------------------+-----------------+
  29. | :ref:`Vector2<class_Vector2>` | :ref:`motion<class_Physics2DTestMotionResult_property_motion>` | Vector2( 0, 0 ) |
  30. +-------------------------------+--------------------------------------------------------------------------------------+-----------------+
  31. | :ref:`Vector2<class_Vector2>` | :ref:`motion_remainder<class_Physics2DTestMotionResult_property_motion_remainder>` | Vector2( 0, 0 ) |
  32. +-------------------------------+--------------------------------------------------------------------------------------+-----------------+
  33. Property Descriptions
  34. ---------------------
  35. .. _class_Physics2DTestMotionResult_property_collider:
  36. - :ref:`Object<class_Object>` **collider**
  37. +----------+----------------+
  38. | *Getter* | get_collider() |
  39. +----------+----------------+
  40. .. _class_Physics2DTestMotionResult_property_collider_id:
  41. - :ref:`int<class_int>` **collider_id**
  42. +-----------+-------------------+
  43. | *Default* | 0 |
  44. +-----------+-------------------+
  45. | *Getter* | get_collider_id() |
  46. +-----------+-------------------+
  47. .. _class_Physics2DTestMotionResult_property_collider_rid:
  48. - :ref:`RID<class_RID>` **collider_rid**
  49. +----------+--------------------+
  50. | *Getter* | get_collider_rid() |
  51. +----------+--------------------+
  52. .. _class_Physics2DTestMotionResult_property_collider_shape:
  53. - :ref:`int<class_int>` **collider_shape**
  54. +-----------+----------------------+
  55. | *Default* | 0 |
  56. +-----------+----------------------+
  57. | *Getter* | get_collider_shape() |
  58. +-----------+----------------------+
  59. .. _class_Physics2DTestMotionResult_property_collider_velocity:
  60. - :ref:`Vector2<class_Vector2>` **collider_velocity**
  61. +-----------+-------------------------+
  62. | *Default* | Vector2( 0, 0 ) |
  63. +-----------+-------------------------+
  64. | *Getter* | get_collider_velocity() |
  65. +-----------+-------------------------+
  66. .. _class_Physics2DTestMotionResult_property_collision_normal:
  67. - :ref:`Vector2<class_Vector2>` **collision_normal**
  68. +-----------+------------------------+
  69. | *Default* | Vector2( 0, 0 ) |
  70. +-----------+------------------------+
  71. | *Getter* | get_collision_normal() |
  72. +-----------+------------------------+
  73. .. _class_Physics2DTestMotionResult_property_collision_point:
  74. - :ref:`Vector2<class_Vector2>` **collision_point**
  75. +-----------+-----------------------+
  76. | *Default* | Vector2( 0, 0 ) |
  77. +-----------+-----------------------+
  78. | *Getter* | get_collision_point() |
  79. +-----------+-----------------------+
  80. .. _class_Physics2DTestMotionResult_property_motion:
  81. - :ref:`Vector2<class_Vector2>` **motion**
  82. +-----------+-----------------+
  83. | *Default* | Vector2( 0, 0 ) |
  84. +-----------+-----------------+
  85. | *Getter* | get_motion() |
  86. +-----------+-----------------+
  87. .. _class_Physics2DTestMotionResult_property_motion_remainder:
  88. - :ref:`Vector2<class_Vector2>` **motion_remainder**
  89. +-----------+------------------------+
  90. | *Default* | Vector2( 0, 0 ) |
  91. +-----------+------------------------+
  92. | *Getter* | get_motion_remainder() |
  93. +-----------+------------------------+