Hugo Locurcio 3618d2e55a Document SSAO support in Compatibility in Environment and post-processing 1 mesiac pred
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global_illumination aaa394f0bb Document VoxelGI static baking ignoring custom shaders and some properties 1 mesiac pred
img 225ba7a50d Merge pull request #11391 from RespiteFromReality/3d_transform_page 1 mesiac pred
particles b3cbe5f777 Remove old Godot version references to simplify documentation 2 mesiacov pred
procedural_geometry 5e6880717d Add Rectangle Example to ArrayMesh (#11247) 2 mesiacov pred
video ffb7983cc1 Add spring arm third-person camera tutorial (#10156) 1 rok pred
3d_antialiasing.rst 12f3191f4b Document sub-pixel morphological antialiasing (SMAA) (#102330) 6 mesiacov pred
3d_rendering_limitations.rst f2ce3eee91 Standardize renderer names and terms 1 rok pred
3d_text.rst c4d3aa134a Standardize RST header syntax 11 mesiacov pred
csg_tools.rst 39bbba660d Fix video alignment after dependency update without CSS 10 mesiacov pred
environment_and_post_processing.rst 3618d2e55a Document SSAO support in Compatibility in Environment and post-processing 1 mesiac pred
high_dynamic_range.rst 3407328860 Fix typos: "modelling" -> "modeling" 2 rokov pred
index.rst ffb7983cc1 Add spring arm third-person camera tutorial (#10156) 1 rok pred
introduction_to_3d.rst d4a79f4ffc Update Intro to 3D page for Godot 4.4 10 mesiacov pred
lights_and_shadows.rst 071643bb7c Fix typos: 'parabolid' -> 'paraboloid' 5 mesiacov pred
mesh_lod.rst 5994348764 Change all usages of "run-time" to "runtime" 1 rok pred
occlusion_culling.rst c4d3aa134a Standardize RST header syntax 11 mesiacov pred
physical_light_and_camera_units.rst c4d3aa134a Standardize RST header syntax 11 mesiacov pred
resolution_scaling.rst aec34d67ad Mention renderer limitations in Resolution scaling 9 mesiacov pred
spring_arm.rst 39bbba660d Fix video alignment after dependency update without CSS 10 mesiacov pred
standard_material_3d.rst 3e51df7650 Standard_material_3d.rst - Material Shadow Mode names Updated 1 mesiac pred
using_decals.rst c4d3aa134a Standardize RST header syntax 11 mesiacov pred
using_gridmaps.rst 5d8fb8d3f5 Add a section on baking lightmaps in Using GridMaps 4 mesiacov pred
using_multi_mesh_instance.rst c4d3aa134a Standardize RST header syntax 11 mesiacov pred
using_transforms.rst 225ba7a50d Merge pull request #11391 from RespiteFromReality/3d_transform_page 1 mesiac pred
variable_rate_shading.rst c4d3aa134a Standardize RST header syntax 11 mesiacov pred
visibility_ranges.rst c4d3aa134a Standardize RST header syntax 11 mesiacov pred
volumetric_fog.rst c4d3aa134a Standardize RST header syntax 11 mesiacov pred