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global_illumination
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aaa394f0bb
Document VoxelGI static baking ignoring custom shaders and some properties
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1 mesiac pred |
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img
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225ba7a50d
Merge pull request #11391 from RespiteFromReality/3d_transform_page
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1 mesiac pred |
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particles
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b3cbe5f777
Remove old Godot version references to simplify documentation
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2 mesiacov pred |
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procedural_geometry
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5e6880717d
Add Rectangle Example to ArrayMesh (#11247)
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2 mesiacov pred |
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video
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ffb7983cc1
Add spring arm third-person camera tutorial (#10156)
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1 rok pred |
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3d_antialiasing.rst
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12f3191f4b
Document sub-pixel morphological antialiasing (SMAA) (#102330)
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6 mesiacov pred |
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3d_rendering_limitations.rst
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f2ce3eee91
Standardize renderer names and terms
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1 rok pred |
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3d_text.rst
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c4d3aa134a
Standardize RST header syntax
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11 mesiacov pred |
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csg_tools.rst
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39bbba660d
Fix video alignment after dependency update without CSS
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10 mesiacov pred |
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environment_and_post_processing.rst
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3618d2e55a
Document SSAO support in Compatibility in Environment and post-processing
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1 mesiac pred |
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high_dynamic_range.rst
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3407328860
Fix typos: "modelling" -> "modeling"
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2 rokov pred |
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index.rst
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ffb7983cc1
Add spring arm third-person camera tutorial (#10156)
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1 rok pred |
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introduction_to_3d.rst
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d4a79f4ffc
Update Intro to 3D page for Godot 4.4
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10 mesiacov pred |
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lights_and_shadows.rst
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071643bb7c
Fix typos: 'parabolid' -> 'paraboloid'
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5 mesiacov pred |
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mesh_lod.rst
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5994348764
Change all usages of "run-time" to "runtime"
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1 rok pred |
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occlusion_culling.rst
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c4d3aa134a
Standardize RST header syntax
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11 mesiacov pred |
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physical_light_and_camera_units.rst
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c4d3aa134a
Standardize RST header syntax
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11 mesiacov pred |
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resolution_scaling.rst
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aec34d67ad
Mention renderer limitations in Resolution scaling
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9 mesiacov pred |
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spring_arm.rst
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39bbba660d
Fix video alignment after dependency update without CSS
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10 mesiacov pred |
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standard_material_3d.rst
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3e51df7650
Standard_material_3d.rst - Material Shadow Mode names Updated
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1 mesiac pred |
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using_decals.rst
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c4d3aa134a
Standardize RST header syntax
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11 mesiacov pred |
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using_gridmaps.rst
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5d8fb8d3f5
Add a section on baking lightmaps in Using GridMaps
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4 mesiacov pred |
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using_multi_mesh_instance.rst
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c4d3aa134a
Standardize RST header syntax
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11 mesiacov pred |
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using_transforms.rst
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225ba7a50d
Merge pull request #11391 from RespiteFromReality/3d_transform_page
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1 mesiac pred |
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variable_rate_shading.rst
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c4d3aa134a
Standardize RST header syntax
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11 mesiacov pred |
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visibility_ranges.rst
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c4d3aa134a
Standardize RST header syntax
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11 mesiacov pred |
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volumetric_fog.rst
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c4d3aa134a
Standardize RST header syntax
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11 mesiacov pred |