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c_sharp
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e9035f7cf0
Add warnings for classes named "Editor" in GDscript and C# pages, class_name keyword/global class attribute (#9548)
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11 月之前 |
debug
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e939756910
Update Overview of Debugging Tools for 4.3.
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1 年之前 |
gdextension
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91717ff234
Update GDExtension tutorial with the hot reload feature (#9618)
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11 月之前 |
gdscript
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e9035f7cf0
Add warnings for classes named "Editor" in GDscript and C# pages, class_name keyword/global class attribute (#9548)
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11 月之前 |
img
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6f0b105858
Update groups tutorial for project-wide node groups
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1 年之前 |
change_scenes_manually.rst
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6ffdb2ff0d
Update change_scenes_manually.rst
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1 年之前 |
creating_script_templates.rst
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36e2351df2
Fix invalid indentation in various files
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1 年之前 |
cross_language_scripting.rst
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ec757a3839
Fix C# typos: capitalize method name, use public property names
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1 年之前 |
evaluating_expressions.rst
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8d1bff6aea
Document behavior of modulo operator (#9358)
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1 年之前 |
filesystem.rst
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bd19917ea0
Draft: Remove "simple", "simply", "easy", and "just" from the docs (#4496)
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4 年之前 |
groups.rst
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6f0b105858
Update groups tutorial for project-wide node groups
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1 年之前 |
how_to_read_the_godot_api.rst
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c39a8d9dc5
Update some screenshots in the Scripting section for Godot 4 (#6851)
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2 年之前 |
idle_and_physics_processing.rst
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cd92be066d
Update references to private class methods across the docs
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1 年之前 |
index.rst
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95fb178429
Add support for user-provided comments with Giscus
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1 年之前 |
instancing_with_signals.rst
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d6da7be302
Fix vector value in bullet example in Instancing with signals (#8203)
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1 年之前 |
nodes_and_scene_instances.rst
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72c0af46b2
Snake-case .tscn, .gd and _on_* callbacks
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2 年之前 |
overridable_functions.rst
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cd92be066d
Update references to private class methods across the docs
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1 年之前 |
pausing_games.rst
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fc7a41fc48
Rework the pause menu example in pausing_games.rst
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1 年之前 |
resources.rst
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d884e3ef07
Correction on usage of Dictionaries in C# as it should be 'Godot.Collections.Dictionary<>'
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1 年之前 |
scene_tree.rst
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36e2351df2
Fix invalid indentation in various files
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1 年之前 |
scene_unique_nodes.rst
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940f51dd96
Typo fixed in Same-scene limitation section of scene_unique_nodes.rst
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1 年之前 |
singletons_autoload.rst
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f15784d14b
Add info in instancing for opening the demo project
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11 月之前 |