Hugo Locurcio 3618d2e55a Document SSAO support in Compatibility in Environment and post-processing hai 1 mes
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global_illumination aaa394f0bb Document VoxelGI static baking ignoring custom shaders and some properties hai 1 mes
img 225ba7a50d Merge pull request #11391 from RespiteFromReality/3d_transform_page hai 1 mes
particles b3cbe5f777 Remove old Godot version references to simplify documentation hai 2 meses
procedural_geometry 5e6880717d Add Rectangle Example to ArrayMesh (#11247) hai 2 meses
video ffb7983cc1 Add spring arm third-person camera tutorial (#10156) hai 1 ano
3d_antialiasing.rst 12f3191f4b Document sub-pixel morphological antialiasing (SMAA) (#102330) hai 6 meses
3d_rendering_limitations.rst f2ce3eee91 Standardize renderer names and terms hai 1 ano
3d_text.rst c4d3aa134a Standardize RST header syntax hai 11 meses
csg_tools.rst 39bbba660d Fix video alignment after dependency update without CSS hai 10 meses
environment_and_post_processing.rst 3618d2e55a Document SSAO support in Compatibility in Environment and post-processing hai 1 mes
high_dynamic_range.rst 3407328860 Fix typos: "modelling" -> "modeling" %!s(int64=2) %!d(string=hai) anos
index.rst ffb7983cc1 Add spring arm third-person camera tutorial (#10156) hai 1 ano
introduction_to_3d.rst d4a79f4ffc Update Intro to 3D page for Godot 4.4 hai 11 meses
lights_and_shadows.rst 071643bb7c Fix typos: 'parabolid' -> 'paraboloid' hai 5 meses
mesh_lod.rst 5994348764 Change all usages of "run-time" to "runtime" hai 1 ano
occlusion_culling.rst c4d3aa134a Standardize RST header syntax hai 11 meses
physical_light_and_camera_units.rst c4d3aa134a Standardize RST header syntax hai 11 meses
resolution_scaling.rst aec34d67ad Mention renderer limitations in Resolution scaling hai 9 meses
spring_arm.rst 39bbba660d Fix video alignment after dependency update without CSS hai 10 meses
standard_material_3d.rst 3e51df7650 Standard_material_3d.rst - Material Shadow Mode names Updated hai 1 mes
using_decals.rst c4d3aa134a Standardize RST header syntax hai 11 meses
using_gridmaps.rst 5d8fb8d3f5 Add a section on baking lightmaps in Using GridMaps hai 4 meses
using_multi_mesh_instance.rst c4d3aa134a Standardize RST header syntax hai 11 meses
using_transforms.rst 225ba7a50d Merge pull request #11391 from RespiteFromReality/3d_transform_page hai 1 mes
variable_rate_shading.rst c4d3aa134a Standardize RST header syntax hai 11 meses
visibility_ranges.rst c4d3aa134a Standardize RST header syntax hai 11 meses
volumetric_fog.rst c4d3aa134a Standardize RST header syntax hai 11 meses