Chris Bradfield a75a30d897 Fix wrong usage of "it's" for "its" (#336) 8 years ago
..
3d_performance_and_limitations.rst 05476767b5 Fix broken lists 8 years ago
_3d.rst e5ed8c1728 Rename files so that they all have uniques names 9 years ago
_3d_graphics.rst 1fd0086d95 Proofread, fix titles 9 years ago
_3d_import.rst e5ed8c1728 Rename files so that they all have uniques names 9 years ago
_3d_physics.rst 41ebea6d88 Proofread gridmaps tutorial and add it to toctree 9 years ago
fixed_materials.rst 4e638368b4 Spelling corrections in "Fixed materials" 9 years ago
high_dynamic_range.rst a75a30d897 Fix wrong usage of "it's" for "its" (#336) 8 years ago
importing_3d_meshes.rst 3583904c08 Grammar corrections to "Importing 3D meshes" 9 years ago
importing_3d_scenes.rst fd034fa754 Small grammar mistake 8 years ago
introduction_to_3d.rst a75a30d897 Fix wrong usage of "it's" for "its" (#336) 8 years ago
inverse_kinematics.rst 2c490583c5 Misc changes to "Inverse kinematics" 9 years ago
lighting.rst ebadc78143 Fix typo in "Lighting" 9 years ago
materials.rst 0adee51178 Misc fixes to "Materials" 9 years ago
shader_materials.rst a734dce5be Updated info and spelling in "Shader materials" 9 years ago
shadow_mapping.rst 8ce1d984f5 Misc corrections to "Shadow mapping" 9 years ago
using_gridmaps.rst 41ebea6d88 Proofread gridmaps tutorial and add it to toctree 9 years ago
working_with_3d_skeletons.rst 72f6b14a0f Misc fixes in "Working with 3D skeletons" 9 years ago