skyace65 327c7628fa Mention that you can link to the Godot license to comply with it 4 years ago
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2d b2692d0eb4 Optimize recently changed autotile 3x3minimal PNGs 4 years ago
3d b24f938155 Fix SpatialMaterial reference in Baked lightmaps following cherry-pick 4 years ago
animation 0f96c47aef Recommend not adding nodes as a child of AnimationPlayer 4 years ago
assetlib c462dd16d9 Remove extraneous "from" in Using the Asset Library (#5054) 4 years ago
audio 29b6d82e4f add C# code tabs to pages under tutorials/audio 4 years ago
content 0ab131261d Fix "SurfaceTool" link pointing to itself in Using the SurfaceTool (#4832) 4 years ago
debug 73919fe092 Document the GDScript debugger not supporting threads yet 5 years ago
gui 8585598e7e Reword in Box Containers section in Using Containers 4 years ago
i18n 6d7e74ca2a Remove pleonasm in Localization using gettext (#4968) 4 years ago
inputs c58e1a8a98 Update inputevent.rst (#5043) 4 years ago
io ccbc372743 Fix entry type in C# example for loading savegames (#4850) 4 years ago
legal 327c7628fa Mention that you can link to the Godot license to comply with it 4 years ago
math 9b8fb00e25 Random number generation: Fix comment for `randi_range()` example (#4998) 4 years ago
misc 790dbf9462 Add missing space in GLSL function list in Differences between GLES2 and GLES3 4 years ago
networking e82a83374c Fix small typo 4 years ago
optimization 28f167d888 Apply suggestions from code review 4 years ago
physics 7458cde87a Fixed GetNode inconsistencies (#5056) 4 years ago
platform 0cc795b04e Remove extra comma in iOS plugins page (#5003) 4 years ago
plugins 1228f8f4e3 Fix GDScript example formating 4 years ago
shading 9d5a348c49 Clarify when to use BackBufferCopy in Screen-reading shaders 4 years ago
threads f8a189f891 Fixed small mistake in example (Thread Safe APIs) (#4778) 4 years ago
viewports 5123626da7 Add common use case scenarios in Multiple resolutions 4 years ago
vr 96d9bd96dc Update OpenXR plugin information (#5042) 4 years ago