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2d
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b2692d0eb4
Optimize recently changed autotile 3x3minimal PNGs
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4 years ago |
3d
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b24f938155
Fix SpatialMaterial reference in Baked lightmaps following cherry-pick
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4 years ago |
animation
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0f96c47aef
Recommend not adding nodes as a child of AnimationPlayer
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4 years ago |
assetlib
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c462dd16d9
Remove extraneous "from" in Using the Asset Library (#5054)
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4 years ago |
audio
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29b6d82e4f
add C# code tabs to pages under tutorials/audio
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4 years ago |
content
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0ab131261d
Fix "SurfaceTool" link pointing to itself in Using the SurfaceTool (#4832)
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4 years ago |
debug
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73919fe092
Document the GDScript debugger not supporting threads yet
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5 years ago |
gui
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8585598e7e
Reword in Box Containers section in Using Containers
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4 years ago |
i18n
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6d7e74ca2a
Remove pleonasm in Localization using gettext (#4968)
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4 years ago |
inputs
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c58e1a8a98
Update inputevent.rst (#5043)
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4 years ago |
io
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ccbc372743
Fix entry type in C# example for loading savegames (#4850)
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4 years ago |
legal
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327c7628fa
Mention that you can link to the Godot license to comply with it
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4 years ago |
math
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9b8fb00e25
Random number generation: Fix comment for `randi_range()` example (#4998)
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4 years ago |
misc
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790dbf9462
Add missing space in GLSL function list in Differences between GLES2 and GLES3
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4 years ago |
networking
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e82a83374c
Fix small typo
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4 years ago |
optimization
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28f167d888
Apply suggestions from code review
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4 years ago |
physics
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7458cde87a
Fixed GetNode inconsistencies (#5056)
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4 years ago |
platform
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0cc795b04e
Remove extra comma in iOS plugins page (#5003)
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4 years ago |
plugins
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1228f8f4e3
Fix GDScript example formating
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4 years ago |
shading
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9d5a348c49
Clarify when to use BackBufferCopy in Screen-reading shaders
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4 years ago |
threads
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f8a189f891
Fixed small mistake in example (Thread Safe APIs) (#4778)
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4 years ago |
viewports
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5123626da7
Add common use case scenarios in Multiple resolutions
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4 years ago |
vr
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96d9bd96dc
Update OpenXR plugin information (#5042)
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4 years ago |