Hugo Locurcio 856f241cfb Update Compiling for Windows following Direct3D 12 being enabled by default 2 周之前
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img 5cf03b89ea Update UV preivew screenshot 10 月之前
faking_global_illumination.rst d524544e07 Improve naming and organization of some manual articles 2 年之前
index.rst 95fb178429 Add support for user-provided comments with Giscus 1 年之前
introduction_to_global_illumination.rst c4d3aa134a Standardize RST header syntax 11 月之前
reflection_probes.rst a26b51f306 Fix outdated notice about reflection probes not being supported in Compatibility 8 月之前
using_lightmap_gi.rst 856f241cfb Update Compiling for Windows following Direct3D 12 being enabled by default 2 周之前
using_sdfgi.rst b3cbe5f777 Remove old Godot version references to simplify documentation 2 月之前
using_voxel_gi.rst aaa394f0bb Document VoxelGI static baking ignoring custom shaders and some properties 1 月之前