exporting_for_visionos.rst 650 B

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  1. .. _doc_exporting_for_visionos:
  2. Exporting for visionOS
  3. ======================
  4. .. seealso::
  5. This page describes how to export a Godot project to visionOS.
  6. If you're looking to compile export template binaries from source instead,
  7. see :ref:`doc_compiling_for_visionos`.
  8. Exporting instructions for visionOS are currently identical to
  9. :ref:`doc_compiling_for_ios`, except you should add a **visionOS**
  10. export preset instead of **iOS**. See the linked page for details.
  11. .. note::
  12. Note that currently, only exporting an application for use on a flat
  13. plane within the headset is supported. Immersive experiences are not supported.