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- .. _doc_exporting_for_visionos:
- Exporting for visionOS
- ======================
- .. seealso::
- This page describes how to export a Godot project to visionOS.
- If you're looking to compile export template binaries from source instead,
- see :ref:`doc_compiling_for_visionos`.
- Exporting instructions for visionOS are currently identical to
- :ref:`doc_compiling_for_ios`, except you should add a **visionOS**
- export preset instead of **iOS**. See the linked page for details.
- .. note::
- Note that currently, only exporting an application for use on a flat
- plane within the headset is supported. Immersive experiences are not supported.
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