Lukas Tenbrink 7a7a2f588b Add a section for multithreading primitives to Core types. пре 1 месец
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img 991cea2fef Add diagram of shader compilation steps to Pipeline Compilations page пре 1 година
vertex_animation d354f8cbc2 Add hyphens to some adjective phrases пре 1 година
cpu_optimization.rst 3a28ad3263 Fix code sample in CPU optimization пре 1 месец
general_optimization.rst 4ee80de918 Remove deprecated Intel GPA from General optimization tips пре 4 месеци
gpu_optimization.rst 92cd36b50e Various grammar and spelling fixes пре 5 месеци
index.rst 275dc116ae Add tutorial for reducing pipeline compilation stutters. пре 1 година
optimizing_3d_performance.rst b3cbe5f777 Remove old Godot version references to simplify documentation пре 2 месеци
pipeline_compilations.rst d334ecb11b Add documentation on shader baking пре 3 месеци
thread_safe_apis.rst 79724873c5 Update Thread-safe APIs for Godot 4.5 пре 1 месец
using_multimesh.rst 1e9348b138 Delete mention of OpenGL ES 2 пре 1 година
using_multiple_threads.rst 7a7a2f588b Add a section for multithreading primitives to Core types. пре 1 месец
using_servers.rst faee8ba436 Add note to reset physics interpolation on first frame (#11346) пре 2 месеци