David Snopek 062e1bd1c0 godot-cpp: Explain that `ptr()`/`ptrw()` should be used to efficiently access `Packed*Array`s 1 周之前
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build_system 9e754497d6 godot-cpp CMake documentation guideline conformance updates (#11376) 1 月之前
files c46a399eab Update `SConstruct` and `.gdextension` file of the godot-cpp example with newest conventions. 1 月之前
img 028abe15d1 Split C++ (godot-cpp) and GDExtension system info into separate categories, children of Scripting. 7 月之前
about_godot_cpp.rst 88604e597b Move godot-cpp custom bindings information to the 'build system' instructions from the intro doc, because most people won't need it for their first project. 2 月之前
core_types.rst 062e1bd1c0 godot-cpp: Explain that `ptr()`/`ptrw()` should be used to efficiently access `Packed*Array`s 1 周之前
gdextension_cpp_example.rst c46a399eab Update `SConstruct` and `.gdextension` file of the godot-cpp example with newest conventions. 1 月之前
gdextension_docs_system.rst e8e6a57c2b GDExtension: Fix typo in "GDExtension documentation system" (#11310) 2 月之前
index.rst aa22c323ff Add a section to godot-cpp explaining core types and where to find their documentation. 1 月之前