Geequlim 8 éve
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      README.md

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README.md

@@ -38,13 +38,6 @@ You can use the following settings to setup the Godot Tools:
 
 If you want to get an even better experience with this plug-in, you can extend its functionality using the following modules and VScode extensions:
 
-### Godot modules
-
-These are modules for the goats editor itself, programmed in C++. In order to use them, you have to create a [custom build](http://docs.godotengine.org/en/stable/reference/compiling_for_windows.html) of the engine. Only do that if you know what you're doing.
-
-- [EditorServer](https://github.com/GodotExplorer/editor-server/tree/master/editor_server): Using HTTP requests, this module gets extra information from Godot to improve autocompletion.
-- [VSCode](https://github.com/GodotExplorer/editor-server/tree/master/vscode_tools): The VS code module generates a setting file that Visual Studio code can use to generate Tasks automatically.
-
 ### VScode extensions
 
 - [TOML language](https://marketplace.visualstudio.com/items?itemName=be5invis.toml): Godot uses this minimal language to store settings. For example in your project config file. If you want to get syntax highlighting for these files, you will have to install the TOML language extension.
@@ -102,4 +95,4 @@ The [Godot Tools](https://github.com/GodotExplorer/godot-tools) and the go to [e
 ## TODOS:
 * Convert official BBCode documentation into Markdown and render it to HTML with documentation previewer pages
 * Add mermaid support with documentation
-* Undefine variable checking
+* Undefine variable checking