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Merge pull request #61307 from bruvzg/material_key_fix

[Label3D, 3.x] Fix material shader key for SDF fonts.
Rémi Verschelde 3 years ago
parent
commit
000b9c66a8
1 changed files with 2 additions and 1 deletions
  1. 2 1
      scene/resources/material.h

+ 2 - 1
scene/resources/material.h

@@ -251,7 +251,7 @@ private:
 			uint64_t blend_mode : 2;
 			uint64_t depth_draw_mode : 2;
 			uint64_t cull_mode : 2;
-			uint64_t flags : 19;
+			uint64_t flags : 20;
 			uint64_t detail_blend_mode : 2;
 			uint64_t diffuse_mode : 3;
 			uint64_t specular_mode : 3;
@@ -264,6 +264,7 @@ private:
 			uint64_t emission_op : 1;
 			uint64_t texture_metallic : 1;
 			uint64_t texture_roughness : 1;
+			//uint64_t reserved : 6;
 		};
 
 		uint64_t key;