|
@@ -554,11 +554,12 @@ real_t RigidBody2D::get_inertia() const {
|
|
|
|
|
|
void RigidBody2D::set_weight(real_t p_weight) {
|
|
|
|
|
|
- set_mass(p_weight / 9.8);
|
|
|
+ set_mass(p_weight / real_t(GLOBAL_DEF("physics/2d/default_gravity", 98)) / 10);
|
|
|
}
|
|
|
+
|
|
|
real_t RigidBody2D::get_weight() const {
|
|
|
|
|
|
- return mass * 9.8;
|
|
|
+ return mass * real_t(GLOBAL_DEF("physics/2d/default_gravity", 98)) / 10;
|
|
|
}
|
|
|
|
|
|
void RigidBody2D::set_friction(real_t p_friction) {
|