Prechádzať zdrojové kódy

Fix `shape` always being zero with `get_rest_info` when using Jolt Physics

(cherry picked from commit 4b5661758f9c4db3bc336029f92789c9d2597472)
Mikael Hermansson 4 mesiacov pred
rodič
commit
00baf18d6e

+ 0 - 1
modules/jolt_physics/spaces/jolt_physics_direct_space_state_3d.cpp

@@ -790,7 +790,6 @@ bool JoltPhysicsDirectSpaceState3D::rest_info(const ShapeParameters &p_parameter
 	r_info->normal = to_godot(-hit.mPenetrationAxis.Normalized());
 	r_info->rid = object->get_rid();
 	r_info->collider_id = object->get_instance_id();
-	r_info->shape = 0;
 	r_info->linear_velocity = object->get_velocity_at_position(hit_point);
 
 	return true;