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Remove empty lines around braces with the formatting script

Aaron Franke 4 年 前
コミット
02161aad5a
100 ファイル変更0 行追加182 行削除
  1. 0 3
      core/core_bind.h
  2. 0 2
      core/input/input_event.h
  3. 0 1
      core/io/file_access_zip.cpp
  4. 0 4
      core/io/http_client.h
  5. 0 1
      core/io/image.cpp
  6. 0 2
      core/io/image.h
  7. 0 2
      core/io/ip.h
  8. 0 1
      core/io/ip_address.cpp
  9. 0 1
      core/io/json.h
  10. 0 1
      core/io/multiplayer_api.h
  11. 0 2
      core/io/resource_format_binary.cpp
  12. 0 1
      core/io/resource_saver.h
  13. 0 1
      core/io/stream_peer_tcp.h
  14. 0 2
      core/math/geometry_3d.cpp
  15. 0 5
      core/math/math_defs.h
  16. 0 10
      core/math/math_fieldwise.cpp
  17. 0 1
      core/math/octree.h
  18. 0 3
      core/object/callable_method_pointer.h
  19. 0 1
      core/object/method_bind.h
  20. 0 2
      core/object/object.h
  21. 0 1
      core/object/script_language.h
  22. 0 1
      core/os/file_access.h
  23. 0 1
      core/os/keyboard.cpp
  24. 0 3
      core/os/keyboard.h
  25. 0 1
      core/os/os.h
  26. 0 1
      core/os/pool_allocator.h
  27. 0 1
      core/os/thread.h
  28. 0 1
      core/string/string_name.h
  29. 0 1
      core/string/ustring.cpp
  30. 0 1
      core/string/ustring.h
  31. 0 1
      core/templates/sort_array.h
  32. 0 1
      core/variant/variant.h
  33. 0 1
      core/variant/variant_call.cpp
  34. 0 1
      core/variant/variant_op.cpp
  35. 0 1
      core/variant/variant_parser.h
  36. 0 6
      drivers/dummy/rasterizer_dummy.h
  37. 0 1
      drivers/png/png_driver_common.cpp
  38. 0 1
      drivers/png/png_driver_common.h
  39. 0 8
      drivers/vulkan/rendering_device_vulkan.cpp
  40. 0 1
      drivers/vulkan/vulkan_context.cpp
  41. 0 4
      editor/debugger/editor_visual_profiler.cpp
  42. 0 1
      editor/editor_data.h
  43. 0 1
      editor/editor_help.h
  44. 0 1
      editor/editor_properties.h
  45. 0 1
      editor/editor_run.h
  46. 0 1
      editor/import/collada.h
  47. 0 2
      editor/node_3d_editor_gizmos.cpp
  48. 0 1
      editor/plugins/canvas_item_editor_plugin.cpp
  49. 0 1
      editor/plugins/collision_polygon_3d_editor_plugin.h
  50. 0 1
      editor/plugins/cpu_particles_3d_editor_plugin.h
  51. 0 1
      editor/plugins/gpu_particles_2d_editor_plugin.h
  52. 0 1
      editor/plugins/gpu_particles_3d_editor_plugin.h
  53. 0 1
      editor/plugins/item_list_editor_plugin.h
  54. 0 1
      editor/plugins/mesh_instance_3d_editor_plugin.h
  55. 0 1
      editor/plugins/mesh_library_editor_plugin.h
  56. 0 1
      editor/plugins/multimesh_editor_plugin.h
  57. 0 4
      editor/plugins/node_3d_editor_plugin.h
  58. 0 1
      editor/plugins/path_2d_editor_plugin.h
  59. 0 1
      editor/plugins/shader_editor_plugin.cpp
  60. 0 1
      editor/plugins/shader_editor_plugin.h
  61. 0 2
      editor/plugins/tile_map_editor_plugin.h
  62. 0 1
      editor/plugins/version_control_editor_plugin.h
  63. 0 1
      editor/scene_tree_dock.h
  64. 0 2
      main/performance.cpp
  65. 0 1
      main/performance.h
  66. 0 5
      misc/dist/html/editor.html
  67. 0 4
      misc/dist/html/fixed-size.html
  68. 0 5
      misc/dist/html/full-size.html
  69. 0 14
      modules/basis_universal/texture_basisu.cpp
  70. 0 2
      modules/basis_universal/texture_basisu.h
  71. 0 2
      modules/dds/texture_loader_dds.cpp
  72. 0 2
      modules/etc/image_etc.cpp
  73. 0 1
      modules/gdnative/include/nativescript/godot_nativescript.h
  74. 0 1
      modules/gdnative/tests/test_string.h
  75. 0 1
      modules/gdscript/language_server/lsp.hpp
  76. 0 1
      modules/gdscript/tests/test_gdscript.cpp
  77. 0 1
      modules/gdscript/tests/test_gdscript.h
  78. 0 4
      modules/gridmap/grid_map_editor_plugin.h
  79. 0 1
      modules/mono/build_scripts/make_android_mono_config.py
  80. 0 1
      modules/mono/editor/code_completion.cpp
  81. 0 1
      modules/mono/editor/code_completion.h
  82. 0 1
      modules/mono/editor/godotsharp_export.cpp
  83. 0 1
      modules/mono/editor/godotsharp_export.h
  84. 0 1
      modules/mono/godotsharp_dirs.cpp
  85. 0 1
      modules/mono/godotsharp_dirs.h
  86. 0 1
      modules/mono/mono_gc_handle.h
  87. 0 1
      modules/mono/mono_gd/gd_mono.cpp
  88. 0 1
      modules/mono/mono_gd/gd_mono.h
  89. 0 1
      modules/mono/mono_gd/gd_mono_cache.cpp
  90. 0 1
      modules/mono/mono_gd/gd_mono_cache.h
  91. 0 1
      modules/mono/mono_gd/gd_mono_internals.cpp
  92. 0 1
      modules/mono/mono_gd/gd_mono_internals.h
  93. 0 1
      modules/mono/mono_gd/gd_mono_marshal.cpp
  94. 0 2
      modules/mono/mono_gd/gd_mono_marshal.h
  95. 0 2
      modules/mono/mono_gd/gd_mono_utils.cpp
  96. 0 2
      modules/mono/mono_gd/gd_mono_utils.h
  97. 0 1
      modules/mono/mono_gd/support/android_support.cpp
  98. 0 1
      modules/mono/mono_gd/support/android_support.h
  99. 0 1
      modules/mono/mono_gd/support/ios_support.h
  100. 0 1
      modules/mono/mono_gd/support/ios_support.mm

+ 0 - 3
core/core_bind.h

@@ -83,7 +83,6 @@ protected:
 
 public:
 	enum SaverFlags {
-
 		FLAG_RELATIVE_PATHS = 1,
 		FLAG_BUNDLE_RESOURCES = 2,
 		FLAG_CHANGE_PATH = 4,
@@ -361,7 +360,6 @@ protected:
 
 public:
 	enum ModeFlags {
-
 		READ = 1,
 		WRITE = 2,
 		READ_WRITE = 3,
@@ -561,7 +559,6 @@ protected:
 
 public:
 	enum Priority {
-
 		PRIORITY_LOW,
 		PRIORITY_NORMAL,
 		PRIORITY_HIGH,

+ 0 - 2
core/input/input_event.h

@@ -60,7 +60,6 @@ enum ButtonList {
 };
 
 enum JoyButtonList {
-
 	JOY_INVALID_BUTTON = -1,
 
 	// SDL Buttons
@@ -112,7 +111,6 @@ enum JoyButtonList {
 };
 
 enum JoyAxisList {
-
 	JOY_INVALID_AXIS = -1,
 
 	// SDL Axes

+ 0 - 1
core/io/file_access_zip.cpp

@@ -102,7 +102,6 @@ static voidpf godot_alloc(voidpf opaque, uInt items, uInt size) {
 static void godot_free(voidpf opaque, voidpf address) {
 	memfree(address);
 }
-
 } // extern "C"
 
 void ZipArchive::close_handle(unzFile p_file) const {

+ 0 - 4
core/io/http_client.h

@@ -41,7 +41,6 @@ class HTTPClient : public Reference {
 
 public:
 	enum ResponseCode {
-
 		// 1xx informational
 		RESPONSE_CONTINUE = 100,
 		RESPONSE_SWITCHING_PROTOCOLS = 101,
@@ -116,7 +115,6 @@ public:
 	};
 
 	enum Method {
-
 		METHOD_GET,
 		METHOD_HEAD,
 		METHOD_POST,
@@ -131,7 +129,6 @@ public:
 	};
 
 	enum Status {
-
 		STATUS_DISCONNECTED,
 		STATUS_RESOLVING, // Resolving hostname (if passed a hostname)
 		STATUS_CANT_RESOLVE,
@@ -150,7 +147,6 @@ private:
 	static const int HOST_MIN_LEN = 4;
 
 	enum Port {
-
 		PORT_HTTP = 80,
 		PORT_HTTPS = 443,
 

+ 0 - 1
core/io/image.cpp

@@ -80,7 +80,6 @@ const char *Image::format_names[Image::FORMAT_MAX] = {
 	"ETC2_RGB8A1",
 	"ETC2_RA_AS_RG",
 	"FORMAT_DXT5_RA_AS_RG",
-
 };
 
 SavePNGFunc Image::save_png_func = nullptr;

+ 0 - 2
core/io/image.h

@@ -66,7 +66,6 @@ public:
 	};
 
 	enum Format {
-
 		FORMAT_L8, //luminance
 		FORMAT_LA8, //luminance-alpha
 		FORMAT_R8,
@@ -111,7 +110,6 @@ public:
 
 	static const char *format_names[FORMAT_MAX];
 	enum Interpolation {
-
 		INTERPOLATE_NEAREST,
 		INTERPOLATE_BILINEAR,
 		INTERPOLATE_CUBIC,

+ 0 - 2
core/io/ip.h

@@ -42,7 +42,6 @@ class IP : public Object {
 
 public:
 	enum ResolverStatus {
-
 		RESOLVER_STATUS_NONE,
 		RESOLVER_STATUS_WAITING,
 		RESOLVER_STATUS_DONE,
@@ -50,7 +49,6 @@ public:
 	};
 
 	enum Type {
-
 		TYPE_NONE = 0,
 		TYPE_IPV4 = 1,
 		TYPE_IPV6 = 2,

+ 0 - 1
core/io/ip_address.cpp

@@ -31,7 +31,6 @@
 #include "ip_address.h"
 /*
 IP_Address::operator Variant() const {
-
 	return operator String();
 }*/
 

+ 0 - 1
core/io/json.h

@@ -49,7 +49,6 @@ class JSON {
 	};
 
 	enum Expecting {
-
 		EXPECT_OBJECT,
 		EXPECT_OBJECT_KEY,
 		EXPECT_COLON,

+ 0 - 1
core/io/multiplayer_api.h

@@ -102,7 +102,6 @@ public:
 	};
 
 	enum RPCMode {
-
 		RPC_MODE_DISABLED, // No rpc for this method, calls to this will be blocked (default)
 		RPC_MODE_REMOTE, // Using rpc() on it will call method / set property in all remote peers
 		RPC_MODE_MASTER, // Using rpc() on it will call method on wherever the master is, be it local or remote

+ 0 - 2
core/io/resource_format_binary.cpp

@@ -41,7 +41,6 @@
 #define print_bl(m_what) (void)(m_what)
 
 enum {
-
 	//numbering must be different from variant, in case new variant types are added (variant must be always contiguous for jumptable optimization)
 	VARIANT_NIL = 1,
 	VARIANT_BOOL = 2,
@@ -90,7 +89,6 @@ enum {
 	FORMAT_VERSION = 3,
 	FORMAT_VERSION_CAN_RENAME_DEPS = 1,
 	FORMAT_VERSION_NO_NODEPATH_PROPERTY = 3,
-
 };
 
 void ResourceLoaderBinary::_advance_padding(uint32_t p_len) {

+ 0 - 1
core/io/resource_saver.h

@@ -63,7 +63,6 @@ class ResourceSaver {
 
 public:
 	enum SaverFlags {
-
 		FLAG_RELATIVE_PATHS = 1,
 		FLAG_BUNDLE_RESOURCES = 2,
 		FLAG_CHANGE_PATH = 4,

+ 0 - 1
core/io/stream_peer_tcp.h

@@ -42,7 +42,6 @@ class StreamPeerTCP : public StreamPeer {
 
 public:
 	enum Status {
-
 		STATUS_NONE,
 		STATUS_CONNECTING,
 		STATUS_CONNECTED,

+ 0 - 2
core/math/geometry_3d.cpp

@@ -241,7 +241,6 @@ Vector<Vector<Face3>> Geometry3D::separate_objects(Vector<Face3> p_array) {
 /*** GEOMETRY WRAPPER ***/
 
 enum _CellFlags {
-
 	_CELL_SOLID = 1,
 	_CELL_EXTERIOR = 2,
 	_CELL_STEP_MASK = 0x1C,
@@ -262,7 +261,6 @@ enum _CellFlags {
 	_CELL_PREV_Z_POS = 5 << 5,
 	_CELL_PREV_Z_NEG = 6 << 5,
 	_CELL_PREV_FIRST = 7 << 5,
-
 };
 
 static inline void _plot_face(uint8_t ***p_cell_status, int x, int y, int z, int len_x, int len_y, int len_z, const Vector3 &voxelsize, const Face3 &p_face) {

+ 0 - 5
core/math/math_defs.h

@@ -66,27 +66,23 @@ enum ClockDirection {
 };
 
 enum Orientation {
-
 	HORIZONTAL,
 	VERTICAL
 };
 
 enum HAlign {
-
 	HALIGN_LEFT,
 	HALIGN_CENTER,
 	HALIGN_RIGHT
 };
 
 enum VAlign {
-
 	VALIGN_TOP,
 	VALIGN_CENTER,
 	VALIGN_BOTTOM
 };
 
 enum Margin {
-
 	MARGIN_LEFT,
 	MARGIN_TOP,
 	MARGIN_RIGHT,
@@ -94,7 +90,6 @@ enum Margin {
 };
 
 enum Corner {
-
 	CORNER_TOP_LEFT,
 	CORNER_TOP_RIGHT,
 	CORNER_BOTTOM_RIGHT,

+ 0 - 10
core/math/math_fieldwise.cpp

@@ -47,9 +47,7 @@ Variant fieldwise_assign(const Variant &p_target, const Variant &p_source, const
 	/* clang-format off */
 
 	switch (p_source.get_type()) {
-
 		case Variant::VECTOR2: {
-
 			SETUP_TYPE(Vector2)
 
 			/**/ TRY_TRANSFER_FIELD("x", x)
@@ -59,7 +57,6 @@ Variant fieldwise_assign(const Variant &p_target, const Variant &p_source, const
 		}
 
 		case Variant::RECT2: {
-
 			SETUP_TYPE(Rect2)
 
 			/**/ TRY_TRANSFER_FIELD("x", position.x)
@@ -71,7 +68,6 @@ Variant fieldwise_assign(const Variant &p_target, const Variant &p_source, const
 		}
 
 		case Variant::VECTOR3: {
-
 			SETUP_TYPE(Vector3)
 
 			/**/ TRY_TRANSFER_FIELD("x", x)
@@ -82,7 +78,6 @@ Variant fieldwise_assign(const Variant &p_target, const Variant &p_source, const
 		}
 
 		case Variant::PLANE: {
-
 			SETUP_TYPE(Plane)
 
 			/**/ TRY_TRANSFER_FIELD("x", normal.x)
@@ -94,7 +89,6 @@ Variant fieldwise_assign(const Variant &p_target, const Variant &p_source, const
 		}
 
 		case Variant::QUAT: {
-
 			SETUP_TYPE(Quat)
 
 			/**/ TRY_TRANSFER_FIELD("x", x)
@@ -106,7 +100,6 @@ Variant fieldwise_assign(const Variant &p_target, const Variant &p_source, const
 		}
 
 		case Variant::AABB: {
-
 			SETUP_TYPE(AABB)
 
 			/**/ TRY_TRANSFER_FIELD("px", position.x)
@@ -120,7 +113,6 @@ Variant fieldwise_assign(const Variant &p_target, const Variant &p_source, const
 		}
 
 		case Variant::TRANSFORM2D: {
-
 			SETUP_TYPE(Transform2D)
 
 			/**/ TRY_TRANSFER_FIELD("xx", elements[0][0])
@@ -134,7 +126,6 @@ Variant fieldwise_assign(const Variant &p_target, const Variant &p_source, const
 		}
 
 		case Variant::BASIS: {
-
 			SETUP_TYPE(Basis)
 
 			/**/ TRY_TRANSFER_FIELD("xx", elements[0][0])
@@ -151,7 +142,6 @@ Variant fieldwise_assign(const Variant &p_target, const Variant &p_source, const
 		}
 
 		case Variant::TRANSFORM: {
-
 			SETUP_TYPE(Transform)
 
 			/**/ TRY_TRANSFER_FIELD("xx", basis.elements[0][0])

+ 0 - 1
core/math/octree.h

@@ -379,7 +379,6 @@ void Octree<T, use_pairs, AL>::_insert_element(Element *p_element, Octant *p_oct
 
 	if (p_octant->aabb.size.x / OCTREE_DIVISOR < element_size) {
 		//if (p_octant->aabb.size.x*0.5 < element_size) {
-
 		/* at smallest possible size for the element  */
 		typename Element::OctantOwner owner;
 		owner.octant = p_octant;

+ 0 - 3
core/object/callable_method_pointer.h

@@ -114,7 +114,6 @@ Callable create_custom_callable_function_pointer(T *p_instance,
 		const char *p_func_text,
 #endif
 		void (T::*p_method)(P...)) {
-
 	typedef CallableCustomMethodPointer<T, P...> CCMP; // Messes with memnew otherwise.
 	CCMP *ccmp = memnew(CCMP(p_instance, p_method));
 #ifdef DEBUG_METHODS_ENABLED
@@ -170,7 +169,6 @@ Callable create_custom_callable_function_pointer(T *p_instance,
 		const char *p_func_text,
 #endif
 		R (T::*p_method)(P...)) {
-
 	typedef CallableCustomMethodPointerRet<T, R, P...> CCMP; // Messes with memnew otherwise.
 	CCMP *ccmp = memnew(CCMP(p_instance, p_method));
 #ifdef DEBUG_METHODS_ENABLED
@@ -226,7 +224,6 @@ Callable create_custom_callable_function_pointer(T *p_instance,
 		const char *p_func_text,
 #endif
 		R (T::*p_method)(P...) const) {
-
 	typedef CallableCustomMethodPointerRetC<T, R, P...> CCMP; // Messes with memnew otherwise.
 	CCMP *ccmp = memnew(CCMP(p_instance, p_method));
 #ifdef DEBUG_METHODS_ENABLED

+ 0 - 1
core/object/method_bind.h

@@ -34,7 +34,6 @@
 #include "core/variant/binder_common.h"
 
 enum MethodFlags {
-
 	METHOD_FLAG_NORMAL = 1,
 	METHOD_FLAG_EDITOR = 2,
 	METHOD_FLAG_NOSCRIPT = 4,

+ 0 - 2
core/object/object.h

@@ -98,7 +98,6 @@ enum PropertyHint {
 };
 
 enum PropertyUsageFlags {
-
 	PROPERTY_USAGE_STORAGE = 1,
 	PROPERTY_USAGE_EDITOR = 2,
 	PROPERTY_USAGE_NETWORK = 4,
@@ -406,7 +405,6 @@ class ScriptInstance;
 class Object {
 public:
 	enum ConnectFlags {
-
 		CONNECT_DEFERRED = 1,
 		CONNECT_PERSIST = 2, // hint for scene to save this connection
 		CONNECT_ONESHOT = 4,

+ 0 - 1
core/object/script_language.h

@@ -57,7 +57,6 @@ struct SortNetData {
 
 class ScriptServer {
 	enum {
-
 		MAX_LANGUAGES = 16
 	};
 

+ 0 - 1
core/os/file_access.h

@@ -81,7 +81,6 @@ public:
 	virtual void _set_access_type(AccessType p_access);
 
 	enum ModeFlags {
-
 		READ = 1,
 		WRITE = 2,
 		READ_WRITE = 3,

+ 0 - 1
core/os/keyboard.cpp

@@ -38,7 +38,6 @@ struct _KeyCodeText {
 };
 
 static const _KeyCodeText _keycodes[] = {
-
 	/* clang-format off */
 		{KEY_ESCAPE                        ,"Escape"},
 		{KEY_TAB                           ,"Tab"},

+ 0 - 3
core/os/keyboard.h

@@ -294,11 +294,9 @@ enum KeyList {
 
 	KEY_DIVISION = 0x00F7,
 	KEY_YDIAERESIS = 0x00FF,
-
 };
 
 enum KeyModifierMask {
-
 	KEY_CODE_MASK = ((1 << 25) - 1), ///< Apply this mask to any keycode to remove modifiers.
 	KEY_MODIFIER_MASK = (0xFF << 24), ///< Apply this mask to isolate modifiers.
 	KEY_MASK_SHIFT = (1 << 25),
@@ -314,7 +312,6 @@ enum KeyModifierMask {
 	KEY_MASK_KPAD = (1 << 29),
 	KEY_MASK_GROUP_SWITCH = (1 << 30)
 	// bit 31 can't be used because variant uses regular 32 bits int as datatype
-
 };
 
 String keycode_get_string(uint32_t p_code);

+ 0 - 1
core/os/os.h

@@ -77,7 +77,6 @@ public:
 	typedef bool (*HasServerFeatureCallback)(const String &p_feature);
 
 	enum RenderThreadMode {
-
 		RENDER_THREAD_UNSAFE,
 		RENDER_THREAD_SAFE,
 		RENDER_SEPARATE_THREAD

+ 0 - 1
core/os/pool_allocator.h

@@ -43,7 +43,6 @@
 */
 
 enum {
-
 	POOL_ALLOCATOR_INVALID_ID = -1 ///< default invalid value. use INVALID_ID( id ) to test
 };
 

+ 0 - 1
core/os/thread.h

@@ -39,7 +39,6 @@ typedef void (*ThreadCreateCallback)(void *p_userdata);
 class Thread {
 public:
 	enum Priority {
-
 		PRIORITY_LOW,
 		PRIORITY_NORMAL,
 		PRIORITY_HIGH

+ 0 - 1
core/string/string_name.h

@@ -44,7 +44,6 @@ struct StaticCString {
 
 class StringName {
 	enum {
-
 		STRING_TABLE_BITS = 12,
 		STRING_TABLE_LEN = 1 << STRING_TABLE_BITS,
 		STRING_TABLE_MASK = STRING_TABLE_LEN - 1

+ 0 - 1
core/string/ustring.cpp

@@ -3864,7 +3864,6 @@ String String::xml_escape(bool p_escape_quotes) const {
 	}
 	/*
 for (int i=1;i<32;i++) {
-
 	char chr[2]={i,0};
 	str=str.replace(chr,"&#"+String::num(i)+";");
 }*/

+ 0 - 1
core/string/ustring.h

@@ -198,7 +198,6 @@ class String {
 
 public:
 	enum {
-
 		npos = -1 ///<for "some" compatibility with std::string (npos is a huge value in std::string)
 	};
 

+ 0 - 1
core/templates/sort_array.h

@@ -54,7 +54,6 @@ struct _DefaultComparator {
 template <class T, class Comparator = _DefaultComparator<T>, bool Validate = SORT_ARRAY_VALIDATE_ENABLED>
 class SortArray {
 	enum {
-
 		INTROSORT_THRESHOLD = 16
 	};
 

+ 0 - 1
core/variant/variant.h

@@ -426,7 +426,6 @@ public:
 
 	// If this changes the table in variant_op must be updated
 	enum Operator {
-
 		//comparison
 		OP_EQUAL,
 		OP_NOT_EQUAL,

+ 0 - 1
core/variant/variant_call.cpp

@@ -607,7 +607,6 @@ void Variant::call(const StringName &p_method, const Variant **p_args, int p_arg
 		r_ret = _get_obj().obj->call(p_method, p_args, p_argcount, r_error);
 
 		//else if (type==Variant::METHOD) {
-
 	} else {
 		r_error.error = Callable::CallError::CALL_OK;
 

+ 0 - 1
core/variant/variant_op.cpp

@@ -2159,7 +2159,6 @@ static const char *_op_names[Variant::OP_MAX] = {
 	"xor",
 	"not",
 	"in"
-
 };
 
 String Variant::get_operator_name(Operator p_op) {

+ 0 - 1
core/variant/variant_parser.h

@@ -100,7 +100,6 @@ public:
 	};
 
 	enum Expecting {
-
 		EXPECT_OBJECT,
 		EXPECT_OBJECT_KEY,
 		EXPECT_COLON,

+ 0 - 6
drivers/dummy/rasterizer_dummy.h

@@ -262,7 +262,6 @@ public:
 
 #if 0
 	RID texture_create() override {
-
 		DummyTexture *texture = memnew(DummyTexture);
 		ERR_FAIL_COND_V(!texture, RID());
 		return texture_owner.make_rid(texture);
@@ -709,14 +708,11 @@ public:
 	/* LIGHTMAP CAPTURE */
 #if 0
 	struct Instantiable {
-
 		SelfList<RasterizerScene::InstanceBase>::List instance_list;
 
 		_FORCE_INLINE_ void instance_change_notify(bool p_aabb = true, bool p_materials = true) override {
-
 			SelfList<RasterizerScene::InstanceBase> *instances = instance_list.first();
 			while (instances) override {
-
 				//instances->self()->base_changed(p_aabb, p_materials);
 				instances = instances->next();
 			}
@@ -725,7 +721,6 @@ public:
 		_FORCE_INLINE_ void instance_remove_deps() override {
 			SelfList<RasterizerScene::InstanceBase> *instances = instance_list.first();
 			while (instances) override {
-
 				SelfList<RasterizerScene::InstanceBase> *next = instances->next();
 				//instances->self()->base_removed();
 				instances = next;
@@ -738,7 +733,6 @@ public:
 	};
 
 	struct LightmapCapture : public Instantiable {
-
 		Vector<LightmapCaptureOctree> octree;
 		AABB bounds;
 		Transform cell_xform;

+ 0 - 1
drivers/png/png_driver_common.cpp

@@ -203,5 +203,4 @@ Error image_to_png(const Ref<Image> &p_image, Vector<uint8_t> &p_buffer) {
 
 	return OK;
 }
-
 } // namespace PNGDriverCommon

+ 0 - 1
drivers/png/png_driver_common.h

@@ -41,7 +41,6 @@ Error png_to_image(const uint8_t *p_source, size_t p_size, bool p_force_linear,
 // Append p_image, as a png, to p_buffer.
 // Contents of p_buffer is unspecified if error returned.
 Error image_to_png(const Ref<Image> &p_image, Vector<uint8_t> &p_buffer);
-
 } // namespace PNGDriverCommon
 
 #endif

+ 0 - 8
drivers/vulkan/rendering_device_vulkan.cpp

@@ -3733,13 +3733,11 @@ String RenderingDeviceVulkan::_shader_uniform_debug(RID p_shader, int p_set) {
 }
 #if 0
 bool RenderingDeviceVulkan::_uniform_add_binding(Vector<Vector<VkDescriptorSetLayoutBinding> > &bindings, Vector<Vector<UniformInfo> > &uniform_infos, const glslang::TObjectReflection &reflection, RenderingDevice::ShaderStage p_stage, Shader::PushConstant &push_constant, String *r_error) {
-
 	VkDescriptorSetLayoutBinding layout_binding;
 	UniformInfo info;
 
 	switch (reflection.getType()->getBasicType()) {
 		case glslang::EbtSampler: {
-
 			//print_line("DEBUG: IsSampler");
 			if (reflection.getType()->getSampler().dim == glslang::EsdBuffer) {
 				//texture buffers
@@ -3837,13 +3835,10 @@ bool RenderingDeviceVulkan::_uniform_add_binding(Vector<Vector<VkDescriptorSetLa
 
 		} break;
 		/*case glslang::EbtReference: {
-
 		} break;*/
 		/*case glslang::EbtAtomicUint: {
-
 		} break;*/
 		default: {
-
 			if (reflection.getType()->getQualifier().hasOffset() || reflection.name.find(".") != std::string::npos) {
 				//member of uniform block?
 				return true;
@@ -6837,7 +6832,6 @@ void RenderingDeviceVulkan::full_barrier() {
 
 #if 0
 void RenderingDeviceVulkan::draw_list_render_secondary_to_framebuffer(ID p_framebuffer, ID *p_draw_lists, uint32_t p_draw_list_count, InitialAction p_initial_action, FinalAction p_final_action, const Vector<Variant> &p_clear_colors) {
-
 	VkCommandBuffer frame_cmdbuf = frames[frame].frame_buffer;
 	ERR_FAIL_COND(!frame_cmdbuf);
 
@@ -6866,7 +6860,6 @@ void RenderingDeviceVulkan::draw_list_render_secondary_to_framebuffer(ID p_frame
 
 	ID screen_format = screen_get_framebuffer_format();
 	{
-
 		VkCommandBuffer *command_buffers = (VkCommandBuffer *)alloca(sizeof(VkCommandBuffer) * p_draw_list_count);
 		uint32_t command_buffer_count = 0;
 
@@ -6890,7 +6883,6 @@ void RenderingDeviceVulkan::draw_list_render_secondary_to_framebuffer(ID p_frame
 	}
 
 	vkCmdEndRenderPass(frame_cmdbuf);
-
 }
 #endif
 

+ 0 - 1
drivers/vulkan/vulkan_context.cpp

@@ -1010,7 +1010,6 @@ Error VulkanContext::_update_swap_chain(Window *window) {
 
 	{
 		const VkAttachmentDescription attachment = {
-
 			/*flags*/ 0,
 			/*format*/ format,
 			/*samples*/ VK_SAMPLE_COUNT_1_BIT,

+ 0 - 4
editor/debugger/editor_visual_profiler.cpp

@@ -476,7 +476,6 @@ void EditorVisualProfiler::_graph_tex_draw() {
 
 	/*
 	if (hover_metric != -1 && frame_metrics[hover_metric].valid) {
-
 		int max_frames = frame_metrics.size();
 		int frame = frame_metrics[hover_metric].frame_number - (frame_metrics[last_metric].frame_number - max_frames + 1);
 		if (frame < 0)
@@ -671,7 +670,6 @@ Vector<Vector<String>> EditorVisualProfiler::get_data_as_csv() const {
 	const Vector<EditorFrameProfiler::Metric::Category> &categories = frame_metrics[0].categories;
 
 	for (int j = 0; j < categories.size(); j++) {
-
 		const EditorFrameProfiler::Metric::Category &c = categories[j];
 		signatures.push_back(c.signature);
 
@@ -688,7 +686,6 @@ Vector<Vector<String>> EditorVisualProfiler::get_data_as_csv() const {
 	int index = last_metric;
 
 	for (int i = 0; i < frame_metrics.size(); i++) {
-
 		++index;
 
 		if (index >= frame_metrics.size()) {
@@ -702,7 +699,6 @@ Vector<Vector<String>> EditorVisualProfiler::get_data_as_csv() const {
 		const Vector<EditorFrameProfiler::Metric::Category> &frame_cat = frame_metrics[index].categories;
 
 		for (int j = 0; j < frame_cat.size(); j++) {
-
 			const EditorFrameProfiler::Metric::Category &c = frame_cat[j];
 			values.write[it++] = String::num_real(c.total_time);
 

+ 0 - 1
editor/editor_data.h

@@ -40,7 +40,6 @@
 
 class EditorHistory {
 	enum {
-
 		HISTORY_MAX = 64
 	};
 

+ 0 - 1
editor/editor_help.h

@@ -91,7 +91,6 @@ class EditorHelp : public VBoxContainer {
 	GDCLASS(EditorHelp, VBoxContainer);
 
 	enum Page {
-
 		PAGE_CLASS_LIST,
 		PAGE_CLASS_DESC,
 		PAGE_CLASS_PREV,

+ 0 - 1
editor/editor_properties.h

@@ -595,7 +595,6 @@ class EditorPropertyResource : public EditorProperty {
 	GDCLASS(EditorPropertyResource, EditorProperty);
 
 	enum MenuOption {
-
 		OBJ_MENU_LOAD = 0,
 		OBJ_MENU_EDIT = 1,
 		OBJ_MENU_CLEAR = 2,

+ 0 - 1
editor/editor_run.h

@@ -36,7 +36,6 @@
 class EditorRun {
 public:
 	enum Status {
-
 		STATUS_PLAY,
 		STATUS_PAUSED,
 		STATUS_STOP

+ 0 - 1
editor/import/collada.h

@@ -313,7 +313,6 @@ public:
 
 	struct Node {
 		enum Type {
-
 			TYPE_NODE,
 			TYPE_JOINT,
 			TYPE_SKELETON, //this bone is not collada, it's added afterwards as optimization

+ 0 - 2
editor/node_3d_editor_gizmos.cpp

@@ -1716,14 +1716,12 @@ void Skeleton3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
 			Vector3 face_points[4];
 
 			for (int j=0;j<4;j++) {
-
 				float v[3];
 				v[0]=1.0;
 				v[1]=1-2*((j>>1)&1);
 				v[2]=v[1]*(1-2*(j&1));
 
 				for (int k=0;k<3;k++) {
-
 					if (i<3)
 						face_points[j][(i+k)%3]=v[k]*(i>=3?-1:1);
 					else

+ 0 - 1
editor/plugins/canvas_item_editor_plugin.cpp

@@ -3389,7 +3389,6 @@ void CanvasItemEditor::_draw_selection() {
 
 			if (canvas_item->_edit_use_rect()) {
 				Vector2 pre_drag_endpoints[4] = {
-
 					pre_drag_xform.xform(se->pre_drag_rect.position),
 					pre_drag_xform.xform(se->pre_drag_rect.position + Vector2(se->pre_drag_rect.size.x, 0)),
 					pre_drag_xform.xform(se->pre_drag_rect.position + se->pre_drag_rect.size),

+ 0 - 1
editor/plugins/collision_polygon_3d_editor_plugin.h

@@ -44,7 +44,6 @@ class CollisionPolygon3DEditor : public HBoxContainer {
 
 	UndoRedo *undo_redo;
 	enum Mode {
-
 		MODE_CREATE,
 		MODE_EDIT,
 

+ 0 - 1
editor/plugins/cpu_particles_3d_editor_plugin.h

@@ -38,7 +38,6 @@ class CPUParticles3DEditor : public GPUParticles3DEditorBase {
 	GDCLASS(CPUParticles3DEditor, GPUParticles3DEditorBase);
 
 	enum Menu {
-
 		MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE,
 		MENU_OPTION_CLEAR_EMISSION_VOLUME,
 		MENU_OPTION_RESTART

+ 0 - 1
editor/plugins/gpu_particles_2d_editor_plugin.h

@@ -42,7 +42,6 @@ class GPUParticles2DEditorPlugin : public EditorPlugin {
 	GDCLASS(GPUParticles2DEditorPlugin, EditorPlugin);
 
 	enum {
-
 		MENU_GENERATE_VISIBILITY_RECT,
 		MENU_LOAD_EMISSION_MASK,
 		MENU_CLEAR_EMISSION_MASK,

+ 0 - 1
editor/plugins/gpu_particles_3d_editor_plugin.h

@@ -71,7 +71,6 @@ class GPUParticles3DEditor : public GPUParticles3DEditorBase {
 	GPUParticles3D *node;
 
 	enum Menu {
-
 		MENU_OPTION_GENERATE_AABB,
 		MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE,
 		MENU_OPTION_CLEAR_EMISSION_VOLUME,

+ 0 - 1
editor/plugins/item_list_editor_plugin.h

@@ -49,7 +49,6 @@ protected:
 
 public:
 	enum Flags {
-
 		FLAG_ICON = 1,
 		FLAG_CHECKABLE = 2,
 		FLAG_ID = 4,

+ 0 - 1
editor/plugins/mesh_instance_3d_editor_plugin.h

@@ -40,7 +40,6 @@ class MeshInstance3DEditor : public Control {
 	GDCLASS(MeshInstance3DEditor, Control);
 
 	enum Menu {
-
 		MENU_OPTION_CREATE_STATIC_TRIMESH_BODY,
 		MENU_OPTION_CREATE_TRIMESH_COLLISION_SHAPE,
 		MENU_OPTION_CREATE_SINGLE_CONVEX_COLLISION_SHAPE,

+ 0 - 1
editor/plugins/mesh_library_editor_plugin.h

@@ -46,7 +46,6 @@ class MeshLibraryEditor : public Control {
 	int to_erase;
 
 	enum {
-
 		MENU_OPTION_ADD_ITEM,
 		MENU_OPTION_REMOVE_ITEM,
 		MENU_OPTION_UPDATE_FROM_SCENE,

+ 0 - 1
editor/plugins/multimesh_editor_plugin.h

@@ -63,7 +63,6 @@ class MultiMeshEditor : public Control {
 	SpinBox *populate_amount;
 
 	enum Menu {
-
 		MENU_OPTION_POPULATE
 	};
 

+ 0 - 4
editor/plugins/node_3d_editor_plugin.h

@@ -180,7 +180,6 @@ class Node3DEditorViewport : public Control {
 	friend class Node3DEditor;
 	friend class ViewportRotationControl;
 	enum {
-
 		VIEW_TOP,
 		VIEW_BOTTOM,
 		VIEW_LEFT,
@@ -554,7 +553,6 @@ public:
 	static const unsigned int VIEWPORTS_COUNT = 4;
 
 	enum ToolMode {
-
 		TOOL_MODE_SELECT,
 		TOOL_MODE_MOVE,
 		TOOL_MODE_ROTATE,
@@ -568,7 +566,6 @@ public:
 	};
 
 	enum ToolOptions {
-
 		TOOL_OPT_LOCAL_COORDS,
 		TOOL_OPT_USE_SNAP,
 		TOOL_OPT_OVERRIDE_CAMERA,
@@ -634,7 +631,6 @@ private:
 	} gizmo;
 
 	enum MenuOption {
-
 		MENU_TOOL_SELECT,
 		MENU_TOOL_MOVE,
 		MENU_TOOL_ROTATE,

+ 0 - 1
editor/plugins/path_2d_editor_plugin.h

@@ -76,7 +76,6 @@ class Path2DEditor : public HBoxContainer {
 	};
 
 	enum Action {
-
 		ACTION_NONE,
 		ACTION_MOVING_POINT,
 		ACTION_MOVING_IN,

+ 0 - 1
editor/plugins/shader_editor_plugin.cpp

@@ -372,7 +372,6 @@ void ShaderEditor::_bind_methods() {
 void ShaderEditor::ensure_select_current() {
 	/*
 	if (tab_container->get_child_count() && tab_container->get_current_tab()>=0) {
-
 		ShaderTextEditor *ste = Object::cast_to<ShaderTextEditor>(tab_container->get_child(tab_container->get_current_tab()));
 		if (!ste)
 			return;

+ 0 - 1
editor/plugins/shader_editor_plugin.h

@@ -69,7 +69,6 @@ class ShaderEditor : public PanelContainer {
 	GDCLASS(ShaderEditor, PanelContainer);
 
 	enum {
-
 		EDIT_UNDO,
 		EDIT_REDO,
 		EDIT_CUT,

+ 0 - 2
editor/plugins/tile_map_editor_plugin.h

@@ -43,7 +43,6 @@ class TileMapEditor : public VBoxContainer {
 	GDCLASS(TileMapEditor, VBoxContainer);
 
 	enum Tool {
-
 		TOOL_NONE,
 		TOOL_PAINTING,
 		TOOL_ERASING,
@@ -58,7 +57,6 @@ class TileMapEditor : public VBoxContainer {
 	};
 
 	enum Options {
-
 		OPTION_COPY,
 		OPTION_ERASE_SELECTION,
 		OPTION_FIX_INVALID,

+ 0 - 1
editor/plugins/version_control_editor_plugin.h

@@ -43,7 +43,6 @@ class VersionControlEditorPlugin : public EditorPlugin {
 
 public:
 	enum ChangeType {
-
 		CHANGE_TYPE_NEW = 0,
 		CHANGE_TYPE_MODIFIED = 1,
 		CHANGE_TYPE_RENAMED = 2,

+ 0 - 1
editor/scene_tree_dock.h

@@ -55,7 +55,6 @@ class SceneTreeDock : public VBoxContainer {
 	GDCLASS(SceneTreeDock, VBoxContainer);
 
 	enum Tool {
-
 		TOOL_NEW,
 		TOOL_INSTANCE,
 		TOOL_EXPAND_COLLAPSE,

+ 0 - 2
main/performance.cpp

@@ -93,7 +93,6 @@ float Performance::_get_node_count() const {
 String Performance::get_monitor_name(Monitor p_monitor) const {
 	ERR_FAIL_INDEX_V(p_monitor, MONITOR_MAX, String());
 	static const char *names[MONITOR_MAX] = {
-
 		"time/fps",
 		"time/process",
 		"time/physics_process",
@@ -195,7 +194,6 @@ Performance::MonitorType Performance::get_monitor_type(Monitor p_monitor) const
 	ERR_FAIL_INDEX_V(p_monitor, MONITOR_MAX, MONITOR_TYPE_QUANTITY);
 	// ugly
 	static const MonitorType types[MONITOR_MAX] = {
-
 		MONITOR_TYPE_QUANTITY,
 		MONITOR_TYPE_TIME,
 		MONITOR_TYPE_TIME,

+ 0 - 1
main/performance.h

@@ -63,7 +63,6 @@ class Performance : public Object {
 
 public:
 	enum Monitor {
-
 		TIME_FPS,
 		TIME_PROCESS,
 		TIME_PHYSICS_PROCESS,

+ 0 - 5
misc/dist/html/editor.html

@@ -258,7 +258,6 @@
 		}
 
 		function startEditor(zip) {
-
 			const INDETERMINATE_STATUS_STEP_MS = 100;
 			const persistentPaths = ['/home/web_user/.config', '/home/web_user/projects'];
 
@@ -296,7 +295,6 @@
 			adjustCanvasDimensions();
 
 			setStatusMode = function setStatusMode(mode) {
-
 				if (statusMode === mode || !initializing)
 					return;
 				[statusProgress, statusIndeterminate, statusNotice].forEach(elem => {
@@ -325,7 +323,6 @@
 			}
 
 			function animateStatusIndeterminate(ms) {
-
 				var i = Math.floor(ms / INDETERMINATE_STATUS_STEP_MS % 8);
 				if (statusIndeterminate.children[i].style.borderTopColor == '') {
 					Array.prototype.slice.call(statusIndeterminate.children).forEach(child => {
@@ -336,7 +333,6 @@
 			}
 
 			setStatusNotice = function setStatusNotice(text) {
-
 				while (statusNotice.lastChild) {
 					statusNotice.removeChild(statusNotice.lastChild);
 				}
@@ -348,7 +344,6 @@
 			};
 
 			engine.setProgressFunc((current, total) => {
-
 				if (total > 0) {
 					statusProgressInner.style.width = current/total * 100 + '%';
 					setStatusMode('progress');

+ 0 - 4
misc/dist/html/fixed-size.html

@@ -229,7 +229,6 @@ $GODOT_HEAD_INCLUDE
 		var engine = new Engine;
 
 		(function() {
-
 			const EXECUTABLE_NAME = '$GODOT_BASENAME';
 			const MAIN_PACK = '$GODOT_BASENAME.pck';
 			const EXTRA_ARGS = JSON.parse('$GODOT_ARGS');
@@ -247,7 +246,6 @@ $GODOT_HEAD_INCLUDE
 			var indeterminiateStatusAnimationId = 0;
 
 			function setStatusMode(mode) {
-
 				if (statusMode === mode || !initializing)
 					return;
 				[statusProgress, statusIndeterminate, statusNotice].forEach(elem => {
@@ -288,7 +286,6 @@ $GODOT_HEAD_INCLUDE
 			}
 
 			function setStatusNotice(text) {
-
 				while (statusNotice.lastChild) {
 					statusNotice.removeChild(statusNotice.lastChild);
 				}
@@ -300,7 +297,6 @@ $GODOT_HEAD_INCLUDE
 			};
 
 			engine.setProgressFunc((current, total) => {
-
 				if (total > 0) {
 					statusProgressInner.style.width = current/total * 100 + '%';
 					setStatusMode('progress');

+ 0 - 5
misc/dist/html/full-size.html

@@ -142,7 +142,6 @@ $GODOT_HEAD_INCLUDE
 		var setStatusNotice;
 
 		(function() {
-
 			const EXECUTABLE_NAME = '$GODOT_BASENAME';
 			const MAIN_PACK = '$GODOT_BASENAME.pck';
 			const EXTRA_ARGS = JSON.parse('$GODOT_ARGS');
@@ -188,7 +187,6 @@ $GODOT_HEAD_INCLUDE
 			}
 
 			setStatusMode = function setStatusMode(mode) {
-
 				if (statusMode === mode || !initializing)
 					return;
 				[statusProgress, statusIndeterminate, statusNotice].forEach(elem => {
@@ -217,7 +215,6 @@ $GODOT_HEAD_INCLUDE
 			};
 
 			function animateStatusIndeterminate(ms) {
-
 				var i = Math.floor(ms / INDETERMINATE_STATUS_STEP_MS % 8);
 				if (statusIndeterminate.children[i].style.borderTopColor == '') {
 					Array.prototype.slice.call(statusIndeterminate.children).forEach(child => {
@@ -228,7 +225,6 @@ $GODOT_HEAD_INCLUDE
 			}
 
 			setStatusNotice = function setStatusNotice(text) {
-
 				while (statusNotice.lastChild) {
 					statusNotice.removeChild(statusNotice.lastChild);
 				}
@@ -240,7 +236,6 @@ $GODOT_HEAD_INCLUDE
 			};
 
 			engine.setProgressFunc((current, total) => {
-
 				if (total > 0) {
 					statusProgressInner.style.width = current/total * 100 + '%';
 					setStatusMode('progress');

+ 0 - 14
modules/basis_universal/texture_basisu.cpp

@@ -39,44 +39,36 @@
 #include <transcoder/basisu_transcoder.h>
 
 void TextureBasisU::_bind_methods() {
-
 	ClassDB::bind_method(D_METHOD("set_basisu_data", "data"), &TextureBasisU::set_basisu_data);
 	ClassDB::bind_method(D_METHOD("get_basisu_data"), &TextureBasisU::get_data);
 	ClassDB::bind_method(D_METHOD("import"), &TextureBasisU::import);
 
 	ADD_PROPERTY(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "basisu_data"), "set_basisu_data", "get_basisu_data");
-
 };
 
 int TextureBasisU::get_width() const {
-
 	return tex_size.x;
 };
 
 int TextureBasisU::get_height() const {
-
 	return tex_size.y;
 };
 
 RID TextureBasisU::get_rid() const {
-
 	return texture;
 };
 
 
 bool TextureBasisU::has_alpha() const {
-
 	return false;
 };
 
 void TextureBasisU::set_flags(uint32_t p_flags) {
-
 	flags = p_flags;
 	RenderingServer::get_singleton()->texture_set_flags(texture, p_flags);
 };
 
 uint32_t TextureBasisU::get_flags() const {
-
 	return flags;
 };
 
@@ -95,12 +87,10 @@ void TextureBasisU::set_basisu_data(const Vector<uint8_t>& p_data) {
 	Image::Format imgfmt;
 
 	if (OS::get_singleton()->has_feature("s3tc")) {
-
 		format = basist::cTFBC3; // get this from renderer
 		imgfmt = Image::FORMAT_DXT5;
 
 	} else if (OS::get_singleton()->has_feature("etc2")) {
-
 		format = basist::cTFETC2;
 		imgfmt = Image::FORMAT_ETC2_RGBA8;
 	};
@@ -126,7 +116,6 @@ void TextureBasisU::set_basisu_data(const Vector<uint8_t>& p_data) {
 		int ofs = 0;
 		tr.start_transcoding(ptr, size);
 		for (int i=0; i<info.m_total_levels; i++) {
-
 			basist::basisu_image_level_info level;
 			tr.get_image_level_info(ptr, size, level, 0, i);
 
@@ -214,19 +203,16 @@ Error TextureBasisU::import(const Ref<Image>& p_img) {
 
 
 Vector<uint8_t> TextureBasisU::get_basisu_data() const {
-
 	return data;
 };
 
 TextureBasisU::TextureBasisU() {
-
 	flags = FLAGS_DEFAULT;
 	texture = RenderingServer::get_singleton()->texture_create();
 };
 
 
 TextureBasisU::~TextureBasisU() {
-
 	RenderingServer::get_singleton()->free(texture);
 };
 

+ 0 - 2
modules/basis_universal/texture_basisu.h

@@ -41,7 +41,6 @@
 
 #if 0
 class TextureBasisU : public Texture {
-
 	GDCLASS(TextureBasisU, Texture);
 	RES_BASE_EXTENSION("butex");
 
@@ -74,7 +73,6 @@ public:
 
 	TextureBasisU();
 	~TextureBasisU();
-
 };
 
 #endif

+ 0 - 2
modules/dds/texture_loader_dds.cpp

@@ -373,7 +373,6 @@ RES ResourceFormatDDS::load(const String &p_path, const String &p_original_path,
 				int colcount = size/4;
 
 				for(int i=0;i<colcount;i++) {
-
 					uint8_t r = wb[i*4+1];
 					uint8_t g = wb[i*4+2];
 					uint8_t b = wb[i*4+3];
@@ -392,7 +391,6 @@ RES ResourceFormatDDS::load(const String &p_path, const String &p_original_path,
 				int colcount = size/3;
 
 				for(int i=0;i<colcount;i++) {
-
 					SWAP( wb[i*3+0],wb[i*3+2] );
 				}*/
 			} break;

+ 0 - 2
modules/etc/image_etc.cpp

@@ -106,7 +106,6 @@ static void _compress_etc(Image *p_img, float p_lossy_quality, bool force_etc1_f
 		// If VRAM compression is using ETC, but image has alpha, convert to RGBA4444 or LA8
 		// This saves space while maintaining the alpha channel
 		if (detected_channels == Image::USED_CHANNELS_RGBA) {
-
 			if (p_img->has_mipmaps()) {
 				// Image doesn't support mipmaps with RGBA4444 textures
 				p_img->clear_mipmaps();
@@ -114,7 +113,6 @@ static void _compress_etc(Image *p_img, float p_lossy_quality, bool force_etc1_f
 			p_img->convert(Image::FORMAT_RGBA4444);
 			return;
 		} else if (detected_channels == Image::USE_CHANNELS_LA) {
-
 			p_img->convert(Image::FORMAT_LA8);
 			return;
 		}

+ 0 - 1
modules/gdnative/include/nativescript/godot_nativescript.h

@@ -85,7 +85,6 @@ typedef enum {
 } godot_nativescript_property_hint;
 
 typedef enum {
-
 	GODOT_PROPERTY_USAGE_STORAGE = 1,
 	GODOT_PROPERTY_USAGE_EDITOR = 2,
 	GODOT_PROPERTY_USAGE_NETWORK = 4,

+ 0 - 1
modules/gdnative/tests/test_string.h

@@ -1974,7 +1974,6 @@ TEST_CASE("[GDNative String] humanize_size") {
 	CHECK(u32scmp(godot_string_get_data(&s), U"4.97 GiB") == 0);
 	godot_string_destroy(&s);
 }
-
 } // namespace TestGDNativeString
 
 #endif // TEST_GDNATIVE_STRING_H

+ 0 - 1
modules/gdscript/language_server/lsp.hpp

@@ -1781,7 +1781,6 @@ static String marked_documentation(const String &p_bbcode) {
 	}
 	return markdown;
 }
-
 } // namespace lsp
 
 #endif

+ 0 - 1
modules/gdscript/tests/test_gdscript.cpp

@@ -303,5 +303,4 @@ void test(TestType p_type) {
 	ScriptServer::finish_languages();
 	memdelete(packed_data);
 }
-
 } // namespace TestGDScript

+ 0 - 1
modules/gdscript/tests/test_gdscript.h

@@ -41,7 +41,6 @@ enum TestType {
 };
 
 void test(TestType p_type);
-
 } // namespace TestGDScript
 
 #endif // TEST_GDSCRIPT_H

+ 0 - 4
modules/gridmap/grid_map_editor_plugin.h

@@ -41,12 +41,10 @@ class GridMapEditor : public VBoxContainer {
 	GDCLASS(GridMapEditor, VBoxContainer);
 
 	enum {
-
 		GRID_CURSOR_SIZE = 50
 	};
 
 	enum InputAction {
-
 		INPUT_NONE,
 		INPUT_PAINT,
 		INPUT_ERASE,
@@ -56,7 +54,6 @@ class GridMapEditor : public VBoxContainer {
 	};
 
 	enum ClipMode {
-
 		CLIP_DISABLED,
 		CLIP_ABOVE,
 		CLIP_BELOW
@@ -158,7 +155,6 @@ class GridMapEditor : public VBoxContainer {
 	int cursor_rot;
 
 	enum Menu {
-
 		MENU_OPTION_NEXT_LEVEL,
 		MENU_OPTION_PREV_LEVEL,
 		MENU_OPTION_LOCK_VIEW,

+ 0 - 1
modules/mono/build_scripts/make_android_mono_config.py

@@ -32,7 +32,6 @@ namespace {
 static const int config_compressed_size = %d;
 static const int config_uncompressed_size = %d;
 static const unsigned char config_compressed_data[] = { %s };
-
 } // namespace
 
 String get_godot_android_mono_config() {

+ 0 - 1
modules/mono/editor/code_completion.cpp

@@ -246,5 +246,4 @@ PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_scr
 
 	return suggestions;
 }
-
 } // namespace gdmono

+ 0 - 1
modules/mono/editor/code_completion.h

@@ -50,7 +50,6 @@ enum class CompletionKind {
 };
 
 PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_script_file);
-
 } // namespace gdmono
 
 #endif // CODE_COMPLETION_H

+ 0 - 1
modules/mono/editor/godotsharp_export.cpp

@@ -141,5 +141,4 @@ Error get_exported_assembly_dependencies(const Dictionary &p_initial_assemblies,
 
 	return OK;
 }
-
 } // namespace GodotSharpExport

+ 0 - 1
modules/mono/editor/godotsharp_export.h

@@ -43,7 +43,6 @@ Error get_assembly_dependencies(GDMonoAssembly *p_assembly, const Vector<String>
 
 Error get_exported_assembly_dependencies(const Dictionary &p_initial_assemblies,
 		const String &p_build_config, const String &p_custom_lib_dir, Dictionary &r_assembly_dependencies);
-
 } // namespace GodotSharpExport
 
 #endif // GODOTSHARP_EXPORT_H

+ 0 - 1
modules/mono/godotsharp_dirs.cpp

@@ -322,5 +322,4 @@ String get_data_mono_bin_dir() {
 	return _GodotSharpDirs::get_singleton().data_mono_bin_dir;
 }
 #endif
-
 } // namespace GodotSharpDirs

+ 0 - 1
modules/mono/godotsharp_dirs.h

@@ -66,7 +66,6 @@ String get_data_mono_lib_dir();
 #ifdef WINDOWS_ENABLED
 String get_data_mono_bin_dir();
 #endif
-
 } // namespace GodotSharpDirs
 
 #endif // GODOTSHARP_DIRS_H

+ 0 - 1
modules/mono/mono_gc_handle.h

@@ -42,7 +42,6 @@ enum class GCHandleType : char {
 	STRONG_HANDLE,
 	WEAK_HANDLE
 };
-
 }
 
 // Manual release of the GC handle must be done when using this struct

+ 0 - 1
modules/mono/mono_gd/gd_mono.cpp

@@ -201,7 +201,6 @@ MonoDomain *gd_initialize_mono_runtime() {
 	return mono_jit_init_version("GodotEngine.RootDomain", runtime_version);
 }
 #endif
-
 } // namespace
 
 void GDMono::add_mono_shared_libs_dir_to_path() {

+ 0 - 1
modules/mono/mono_gd/gd_mono.h

@@ -283,7 +283,6 @@ public:
 		}
 	}
 };
-
 } // namespace gdmono
 
 #define _GDMONO_SCOPE_DOMAIN_(m_mono_domain)                      \

+ 0 - 1
modules/mono/mono_gd/gd_mono_cache.cpp

@@ -316,5 +316,4 @@ void update_godot_api_cache() {
 
 	cached_data.godot_api_cache_updated = true;
 }
-
 } // namespace GDMonoCache

+ 0 - 1
modules/mono/mono_gd/gd_mono_cache.h

@@ -181,7 +181,6 @@ inline void clear_corlib_cache() {
 inline void clear_godot_api_cache() {
 	cached_data.clear_godot_api_cache();
 }
-
 } // namespace GDMonoCache
 
 #define CACHED_CLASS(m_class) (GDMonoCache::cached_data.class_##m_class)

+ 0 - 1
modules/mono/mono_gd/gd_mono_internals.cpp

@@ -127,5 +127,4 @@ void unhandled_exception(MonoException *p_exc) {
 #endif
 	}
 }
-
 } // namespace GDMonoInternals

+ 0 - 1
modules/mono/mono_gd/gd_mono_internals.h

@@ -46,7 +46,6 @@ void tie_managed_to_unmanaged(MonoObject *managed, Object *unmanaged);
  * Use GDMonoUtils::debug_unhandled_exception(MonoException *) instead.
  */
 void unhandled_exception(MonoException *p_exc);
-
 } // namespace GDMonoInternals
 
 #endif // GD_MONO_INTERNALS_H

+ 0 - 1
modules/mono/mono_gd/gd_mono_marshal.cpp

@@ -1536,5 +1536,4 @@ M_SignalInfo signal_info_to_managed(const Signal &p_signal) {
 	MonoObject *name_string_name_managed = GDMonoUtils::create_managed_from(p_signal.get_name());
 	return { owner_managed, name_string_name_managed };
 }
-
 } // namespace GDMonoMarshal

+ 0 - 2
modules/mono/mono_gd/gd_mono_marshal.h

@@ -271,7 +271,6 @@ static_assert(MATCHES_Vector2 && MATCHES_Rect2 && MATCHES_Transform2D && MATCHES
 				MATCHES_Plane && MATCHES_Vector2i && MATCHES_Rect2i && MATCHES_Vector3i);
 /* clang-format on */
 #endif
-
 } // namespace InteropLayout
 
 #pragma pack(push, 1)
@@ -517,7 +516,6 @@ DECL_TYPE_MARSHAL_TEMPLATES(Plane)
 
 #define MARSHALLED_IN(m_type, m_from_ptr) (GDMonoMarshal::marshalled_in_##m_type(m_from_ptr))
 #define MARSHALLED_OUT(m_type, m_from) (GDMonoMarshal::marshalled_out_##m_type(m_from))
-
 } // namespace GDMonoMarshal
 
 #endif // GDMONOMARSHAL_H

+ 0 - 2
modules/mono/mono_gd/gd_mono_utils.cpp

@@ -659,7 +659,6 @@ GDMonoClass *make_generic_dictionary_type(MonoReflectionType *p_key_reftype, Mon
 	UNHANDLED_EXCEPTION(exc);
 	return GDMono::get_singleton()->get_class(mono_class_from_mono_type(mono_reflection_type_get_type(reftype)));
 }
-
 } // namespace Marshal
 
 ScopeThreadAttach::ScopeThreadAttach() {
@@ -679,5 +678,4 @@ StringName get_native_godot_class_name(GDMonoClass *p_class) {
 	StringName *ptr = GDMonoMarshal::unbox<StringName *>(CACHED_FIELD(StringName, ptr)->get_value(native_name_obj));
 	return ptr ? *ptr : StringName();
 }
-
 } // namespace GDMonoUtils

+ 0 - 2
modules/mono/mono_gd/gd_mono_utils.h

@@ -64,7 +64,6 @@ void dictionary_get_key_value_types(MonoReflectionType *p_dict_reftype, MonoRefl
 
 GDMonoClass *make_generic_array_type(MonoReflectionType *p_elem_reftype);
 GDMonoClass *make_generic_dictionary_type(MonoReflectionType *p_key_reftype, MonoReflectionType *p_value_reftype);
-
 } // namespace Marshal
 
 _FORCE_INLINE_ void hash_combine(uint32_t &p_hash, const uint32_t &p_with_hash) {
@@ -156,7 +155,6 @@ private:
 };
 
 StringName get_native_godot_class_name(GDMonoClass *p_class);
-
 } // namespace GDMonoUtils
 
 #define NATIVE_GDMONOCLASS_NAME(m_class) (GDMonoUtils::get_native_godot_class_name(m_class))

+ 0 - 1
modules/mono/mono_gd/support/android_support.cpp

@@ -387,7 +387,6 @@ void cleanup() {
 		certStore = nullptr;
 	}
 }
-
 } // namespace support
 } // namespace android
 } // namespace gdmono

+ 0 - 1
modules/mono/mono_gd/support/android_support.h

@@ -45,7 +45,6 @@ void initialize();
 void cleanup();
 
 void register_internal_calls();
-
 } // namespace support
 } // namespace android
 } // namespace gdmono

+ 0 - 1
modules/mono/mono_gd/support/ios_support.h

@@ -41,7 +41,6 @@ namespace support {
 
 void initialize();
 void cleanup();
-
 } // namespace support
 } // namespace ios
 } // namespace gdmono

+ 0 - 1
modules/mono/mono_gd/support/ios_support.mm

@@ -72,7 +72,6 @@ void initialize() {
 
 void cleanup() {
 }
-
 } // namespace support
 } // namespace ios
 } // namespace gdmono

この差分においてかなりの量のファイルが変更されているため、一部のファイルを表示していません