Make animation length control respect read-only rules.
@@ -1522,6 +1522,8 @@ void AnimationTimelineEdit::set_animation(const Ref<Animation> &p_animation, boo
animation = p_animation;
read_only = p_read_only;
+ length->set_read_only(read_only);
+
if (animation.is_valid()) {
len_hb->show();
if (read_only) {