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@@ -1120,6 +1120,15 @@ void AnimationPlayer::queue(const StringName &p_name) {
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queued.push_back(p_name);
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}
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+PoolVector<String> AnimationPlayer::get_queue() {
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+ PoolVector<String> ret;
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+ for (List<StringName>::Element *E = queued.front(); E; E = E->next()) {
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+ ret.push_back(E->get());
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+ }
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+
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+ return ret;
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+}
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+
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void AnimationPlayer::clear_queue() {
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queued.clear();
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}
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@@ -1603,6 +1612,7 @@ void AnimationPlayer::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_assigned_animation", "anim"), &AnimationPlayer::set_assigned_animation);
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ClassDB::bind_method(D_METHOD("get_assigned_animation"), &AnimationPlayer::get_assigned_animation);
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ClassDB::bind_method(D_METHOD("queue", "name"), &AnimationPlayer::queue);
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+ ClassDB::bind_method(D_METHOD("get_queue"), &AnimationPlayer::get_queue);
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ClassDB::bind_method(D_METHOD("clear_queue"), &AnimationPlayer::clear_queue);
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ClassDB::bind_method(D_METHOD("set_active", "active"), &AnimationPlayer::set_active);
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