|
@@ -1,4 +1,4 @@
|
|
-.TH GODOT "6" "September 2017" "godot 3.0-alpha" "Games"
|
|
|
|
|
|
+.TH GODOT "6" "January 2018" "godot 3.0" "Games"
|
|
.SH NAME
|
|
.SH NAME
|
|
godot \- multi\-platform 2D and 3D game engine with a feature\-rich editor
|
|
godot \- multi\-platform 2D and 3D game engine with a feature\-rich editor
|
|
.SH SYNOPSIS
|
|
.SH SYNOPSIS
|
|
@@ -37,6 +37,9 @@ Use a specific locale (<locale> being a two\-letter code).
|
|
\fB\-\-path\fR <directory>
|
|
\fB\-\-path\fR <directory>
|
|
Path to a project (<directory> must contain a 'project.godot' file).
|
|
Path to a project (<directory> must contain a 'project.godot' file).
|
|
.TP
|
|
.TP
|
|
|
|
+\fB\-u\fR, \fB\-\-upwards\fR
|
|
|
|
+Scan folders upwards for project.godot file.
|
|
|
|
+.TP
|
|
\fB\-\-main\-pack\fR <file>
|
|
\fB\-\-main\-pack\fR <file>
|
|
Path to a pack (.pck) file to load.
|
|
Path to a pack (.pck) file to load.
|
|
.TP
|
|
.TP
|
|
@@ -133,17 +136,17 @@ Generate JSON dump of the Godot API for GDNative bindings.
|
|
\fB\-\-test\fR <test>
|
|
\fB\-\-test\fR <test>
|
|
Run a unit test ('string', 'containers', 'math', 'render', 'multimesh', 'gui', 'io', 'shaderlang', 'physics', 'oa_hash_map').
|
|
Run a unit test ('string', 'containers', 'math', 'render', 'multimesh', 'gui', 'io', 'shaderlang', 'physics', 'oa_hash_map').
|
|
.SH FILES
|
|
.SH FILES
|
|
-~/.godot/
|
|
|
|
|
|
+XDG_DATA_CONFIG/godot/ or ~/.config/godot/
|
|
.RS
|
|
.RS
|
|
-User\-specific configuration and cache folder, contains persistent editor and game configuration and saved files, temporary metadata, etc.
|
|
|
|
|
|
+User\-specific configuration folder, contains persistent editor settings, script and text editor templates and projects metadata.
|
|
.RE
|
|
.RE
|
|
-~/.godot/app_userdata/
|
|
|
|
|
|
+XDG_DATA_HOME/godot/ or ~/.local/share/godot/
|
|
.RS
|
|
.RS
|
|
-Contains the default configuration and user data folders for Godot\-made games (\fIuser://\fR path).
|
|
|
|
|
|
+Contains the default configuration and user data folders for Godot\-made games (\fIuser://\fR path), as well as export templates.
|
|
.RE
|
|
.RE
|
|
-~/.godot/templates/
|
|
|
|
|
|
+XDG_DATA_CACHE/godot or ~/.cache/godot/
|
|
.RS
|
|
.RS
|
|
-Installation folder for "export templates", compiled binaries of the engine to deploy on the many supported platforms.
|
|
|
|
|
|
+Cache folder for generated thumbnails and scene previews, as well as temporary location for downloads.
|
|
.RE
|
|
.RE
|
|
/usr/share/doc/godot/
|
|
/usr/share/doc/godot/
|
|
.RS
|
|
.RS
|