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@@ -635,8 +635,7 @@ void SceneTreeEditor::_selected_changed() {
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}
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void SceneTreeEditor::_deselect_items() {
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-
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- // Clear currently elected items in scene tree dock.
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+ // Clear currently selected items in scene tree dock.
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if (editor_selection) {
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editor_selection->clear();
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emit_signal("node_changed");
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@@ -1196,6 +1195,7 @@ SceneTreeEditor::SceneTreeEditor(bool p_label, bool p_can_rename, bool p_can_ope
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tree->set_begin(Point2(0, p_label ? 18 : 0));
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tree->set_end(Point2(0, 0));
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tree->add_constant_override("button_margin", 0);
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+ tree->set_allow_reselect(true);
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add_child(tree);
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