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Merge pull request #91226 from Calinou/editor-gpuparticles3d-simplify-gizmo

Simplify the GPUParticles3D editor gizmo to improve readability
Rémi Verschelde 1 年間 前
コミット
0494b37a0c

+ 0 - 116
editor/plugins/gizmos/gpu_particles_3d_gizmo_plugin.cpp

@@ -41,9 +41,7 @@ GPUParticles3DGizmoPlugin::GPUParticles3DGizmoPlugin() {
 	Color gizmo_color = EDITOR_DEF_RST("editors/3d_gizmos/gizmo_colors/particles", Color(0.8, 0.7, 0.4));
 	Color gizmo_color = EDITOR_DEF_RST("editors/3d_gizmos/gizmo_colors/particles", Color(0.8, 0.7, 0.4));
 	create_material("particles_material", gizmo_color);
 	create_material("particles_material", gizmo_color);
 	gizmo_color.a = MAX((gizmo_color.a - 0.2) * 0.02, 0.0);
 	gizmo_color.a = MAX((gizmo_color.a - 0.2) * 0.02, 0.0);
-	create_material("particles_solid_material", gizmo_color);
 	create_icon_material("particles_icon", EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("GizmoGPUParticles3D"), EditorStringName(EditorIcons)));
 	create_icon_material("particles_icon", EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("GizmoGPUParticles3D"), EditorStringName(EditorIcons)));
-	create_handle_material("handles");
 }
 }
 
 
 bool GPUParticles3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
 bool GPUParticles3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
@@ -62,96 +60,6 @@ bool GPUParticles3DGizmoPlugin::is_selectable_when_hidden() const {
 	return true;
 	return true;
 }
 }
 
 
-String GPUParticles3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
-	switch (p_id) {
-		case 0:
-			return "Size X";
-		case 1:
-			return "Size Y";
-		case 2:
-			return "Size Z";
-		case 3:
-			return "Pos X";
-		case 4:
-			return "Pos Y";
-		case 5:
-			return "Pos Z";
-	}
-
-	return "";
-}
-
-Variant GPUParticles3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
-	GPUParticles3D *particles = Object::cast_to<GPUParticles3D>(p_gizmo->get_node_3d());
-	return particles->get_visibility_aabb();
-}
-
-void GPUParticles3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) {
-	GPUParticles3D *particles = Object::cast_to<GPUParticles3D>(p_gizmo->get_node_3d());
-
-	Transform3D gt = particles->get_global_transform();
-	Transform3D gi = gt.affine_inverse();
-
-	bool move = p_id >= 3;
-	p_id = p_id % 3;
-
-	AABB aabb = particles->get_visibility_aabb();
-	Vector3 ray_from = p_camera->project_ray_origin(p_point);
-	Vector3 ray_dir = p_camera->project_ray_normal(p_point);
-
-	Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 4096) };
-
-	Vector3 ofs = aabb.get_center();
-
-	Vector3 axis;
-	axis[p_id] = 1.0;
-
-	if (move) {
-		Vector3 ra, rb;
-		Geometry3D::get_closest_points_between_segments(ofs - axis * 4096, ofs + axis * 4096, sg[0], sg[1], ra, rb);
-
-		float d = ra[p_id];
-		if (Node3DEditor::get_singleton()->is_snap_enabled()) {
-			d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap());
-		}
-
-		aabb.position[p_id] = d - 1.0 - aabb.size[p_id] * 0.5;
-		particles->set_visibility_aabb(aabb);
-
-	} else {
-		Vector3 ra, rb;
-		Geometry3D::get_closest_points_between_segments(ofs, ofs + axis * 4096, sg[0], sg[1], ra, rb);
-
-		float d = ra[p_id] - ofs[p_id];
-		if (Node3DEditor::get_singleton()->is_snap_enabled()) {
-			d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap());
-		}
-
-		if (d < 0.001) {
-			d = 0.001;
-		}
-		//resize
-		aabb.position[p_id] = (aabb.position[p_id] + aabb.size[p_id] * 0.5) - d;
-		aabb.size[p_id] = d * 2;
-		particles->set_visibility_aabb(aabb);
-	}
-}
-
-void GPUParticles3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) {
-	GPUParticles3D *particles = Object::cast_to<GPUParticles3D>(p_gizmo->get_node_3d());
-
-	if (p_cancel) {
-		particles->set_visibility_aabb(p_restore);
-		return;
-	}
-
-	EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
-	ur->create_action(TTR("Change Particles AABB"));
-	ur->add_do_method(particles, "set_visibility_aabb", particles->get_visibility_aabb());
-	ur->add_undo_method(particles, "set_visibility_aabb", p_restore);
-	ur->commit_action();
-}
-
 void GPUParticles3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
 void GPUParticles3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
 	p_gizmo->clear();
 	p_gizmo->clear();
 
 
@@ -168,33 +76,9 @@ void GPUParticles3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
 			lines.push_back(b);
 			lines.push_back(b);
 		}
 		}
 
 
-		Vector<Vector3> handles;
-
-		for (int i = 0; i < 3; i++) {
-			Vector3 ax;
-			ax[i] = aabb.position[i] + aabb.size[i];
-			ax[(i + 1) % 3] = aabb.position[(i + 1) % 3] + aabb.size[(i + 1) % 3] * 0.5;
-			ax[(i + 2) % 3] = aabb.position[(i + 2) % 3] + aabb.size[(i + 2) % 3] * 0.5;
-			handles.push_back(ax);
-		}
-
-		Vector3 center = aabb.get_center();
-		for (int i = 0; i < 3; i++) {
-			Vector3 ax;
-			ax[i] = 1.0;
-			handles.push_back(center + ax);
-			lines.push_back(center);
-			lines.push_back(center + ax);
-		}
-
 		Ref<Material> material = get_material("particles_material", p_gizmo);
 		Ref<Material> material = get_material("particles_material", p_gizmo);
 
 
 		p_gizmo->add_lines(lines, material);
 		p_gizmo->add_lines(lines, material);
-
-		Ref<Material> solid_material = get_material("particles_solid_material", p_gizmo);
-		p_gizmo->add_solid_box(solid_material, aabb.get_size(), aabb.get_center());
-
-		p_gizmo->add_handles(handles, get_material("handles"));
 	}
 	}
 
 
 	Ref<Material> icon = get_material("particles_icon", p_gizmo);
 	Ref<Material> icon = get_material("particles_icon", p_gizmo);

+ 0 - 5
editor/plugins/gizmos/gpu_particles_3d_gizmo_plugin.h

@@ -43,11 +43,6 @@ public:
 	bool is_selectable_when_hidden() const override;
 	bool is_selectable_when_hidden() const override;
 	void redraw(EditorNode3DGizmo *p_gizmo) override;
 	void redraw(EditorNode3DGizmo *p_gizmo) override;
 
 
-	String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const override;
-	Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const override;
-	void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) override;
-	void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel = false) override;
-
 	GPUParticles3DGizmoPlugin();
 	GPUParticles3DGizmoPlugin();
 };
 };