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Removed incorrect autocompletion of matrixes in shader

Yuri Roubinsky 3 years ago
parent
commit
04a2053f9b
1 changed files with 0 additions and 9 deletions
  1. 0 9
      servers/rendering/shader_language.cpp

+ 0 - 9
servers/rendering/shader_language.cpp

@@ -9370,15 +9370,6 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
 					limit = 4;
 
 				} break;
-				case TYPE_MAT2:
-					limit = 2;
-					break;
-				case TYPE_MAT3:
-					limit = 3;
-					break;
-				case TYPE_MAT4:
-					limit = 4;
-					break;
 				default: {
 				}
 			}