|
@@ -585,6 +585,19 @@ bool ShaderGLES3::_load_from_cache(Version *p_version) {
|
|
|
Version::Specialization specialization;
|
|
|
|
|
|
specialization.id = glCreateProgram();
|
|
|
+ if (feedback_count) {
|
|
|
+ Vector<const char *> feedback;
|
|
|
+ for (int feedback_index = 0; feedback_index < feedback_count; feedback_index++) {
|
|
|
+ if (feedbacks[feedback_index].specialization == 0 || (feedbacks[feedback_index].specialization & specialization_key)) {
|
|
|
+ // Specialization for this feedback is enabled.
|
|
|
+ feedback.push_back(feedbacks[feedback_index].name);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ if (!feedback.is_empty()) {
|
|
|
+ glTransformFeedbackVaryings(specialization.id, feedback.size(), feedback.ptr(), GL_INTERLEAVED_ATTRIBS);
|
|
|
+ }
|
|
|
+ }
|
|
|
glProgramBinary(specialization.id, variant_format, variant_bytes.ptr(), variant_bytes.size());
|
|
|
|
|
|
GLint link_status = 0;
|