Ensure methods skipped by `AnimationPlayer::seek` are not called
@@ -779,7 +779,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
List<int> indices;
if (p_seeked) {
- int found_key = a->track_find_key(i, p_time);
+ int found_key = a->track_find_key(i, p_time, Animation::FIND_MODE_EXACT);
if (found_key >= 0) {
indices.push_back(found_key);
}