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Unexpose AnimationTrackEditPlugin as not implemented

Yuri Sizov 2 years ago
parent
commit
0562decf34

+ 0 - 9
doc/classes/AnimationTrackEditPlugin.xml

@@ -1,9 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AnimationTrackEditPlugin" inherits="RefCounted" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
-	<brief_description>
-	</brief_description>
-	<description>
-	</description>
-	<tutorials>
-	</tutorials>
-</class>

+ 0 - 1
doc/tools/make_rst.py

@@ -86,7 +86,6 @@ CLASS_GROUPS_BASE: Dict[str, str] = {
 }
 # Sync with editor\register_editor_types.cpp
 EDITOR_CLASSES: List[str] = [
-    "AnimationTrackEditPlugin",
     "FileSystemDock",
     "ScriptCreateDialog",
     "ScriptEditor",

+ 0 - 2
editor/register_editor_types.cpp

@@ -30,7 +30,6 @@
 
 #include "register_editor_types.h"
 
-#include "editor/animation_track_editor.h"
 #include "editor/debugger/debug_adapter/debug_adapter_server.h"
 #include "editor/editor_command_palette.h"
 #include "editor/editor_feature_profile.h"
@@ -144,7 +143,6 @@ void register_editor_types() {
 	GDREGISTER_CLASS(EditorInspector);
 	GDREGISTER_CLASS(EditorInspectorPlugin);
 	GDREGISTER_CLASS(EditorProperty);
-	GDREGISTER_CLASS(AnimationTrackEditPlugin);
 	GDREGISTER_CLASS(ScriptCreateDialog);
 	GDREGISTER_CLASS(EditorFeatureProfile);
 	GDREGISTER_CLASS(EditorSpinSlider);

+ 1 - 1
scene/animation/animation_node_state_machine.cpp

@@ -860,7 +860,7 @@ double AnimationNodeStateMachinePlayback::_process(const String &p_base_path, An
 	// Find next and see when to transition.
 	_transition_to_next_recursive(tree, p_state_machine, p_test_only);
 
-	// Predict reamin time.
+	// Predict remaining time.
 	double remain = rem; // If we can't predict the end of state machine, the time remaining must be INFINITY.
 
 	if (p_state_machine->get_state_machine_type() == AnimationNodeStateMachine::STATE_MACHINE_TYPE_NESTED) {