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@@ -61,7 +61,7 @@
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<param index="1" name="msaa" type="bool" default="false" />
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<param index="1" name="msaa" type="bool" default="false" />
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<description>
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<description>
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Returns the specified layer from the color texture we are rendering 3D content to.
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Returns the specified layer from the color texture we are rendering 3D content to.
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- If [param msaa] is [b]true[/b] and MSAA is enabled, this returns the MSAA variant of the buffer.
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+ If [param msaa] is [code]true[/code] and MSAA is enabled, this returns the MSAA variant of the buffer.
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</description>
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</description>
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</method>
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</method>
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<method name="get_color_texture">
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<method name="get_color_texture">
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@@ -69,7 +69,7 @@
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<param index="0" name="msaa" type="bool" default="false" />
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<param index="0" name="msaa" type="bool" default="false" />
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<description>
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<description>
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Returns the color texture we are rendering 3D content to. If multiview is used this will be a texture array with all views.
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Returns the color texture we are rendering 3D content to. If multiview is used this will be a texture array with all views.
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- If [param msaa] is [b]true[/b] and MSAA is enabled, this returns the MSAA variant of the buffer.
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+ If [param msaa] is [code]true[/code] and MSAA is enabled, this returns the MSAA variant of the buffer.
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</description>
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</description>
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</method>
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</method>
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<method name="get_depth_layer">
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<method name="get_depth_layer">
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@@ -78,7 +78,7 @@
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<param index="1" name="msaa" type="bool" default="false" />
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<param index="1" name="msaa" type="bool" default="false" />
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<description>
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<description>
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Returns the specified layer from the depth texture we are rendering 3D content to.
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Returns the specified layer from the depth texture we are rendering 3D content to.
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- If [param msaa] is [b]true[/b] and MSAA is enabled, this returns the MSAA variant of the buffer.
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+ If [param msaa] is [code]true[/code] and MSAA is enabled, this returns the MSAA variant of the buffer.
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</description>
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</description>
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</method>
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</method>
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<method name="get_depth_texture">
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<method name="get_depth_texture">
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@@ -86,7 +86,7 @@
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<param index="0" name="msaa" type="bool" default="false" />
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<param index="0" name="msaa" type="bool" default="false" />
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<description>
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<description>
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Returns the depth texture we are rendering 3D content to. If multiview is used this will be a texture array with all views.
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Returns the depth texture we are rendering 3D content to. If multiview is used this will be a texture array with all views.
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- If [param msaa] is [b]true[/b] and MSAA is enabled, this returns the MSAA variant of the buffer.
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+ If [param msaa] is [code]true[/code] and MSAA is enabled, this returns the MSAA variant of the buffer.
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</description>
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</description>
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</method>
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</method>
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<method name="get_fsr_sharpness" qualifiers="const">
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<method name="get_fsr_sharpness" qualifiers="const">
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